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Open Your Eyes(踊) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Open Your Eyes NM feat.JaY_bEe (JB Ah-Fua) A3 踊7 82 152 / 11 先行プレー特典 STREAM VOLTAGE AIR FREEZE CHAOS 32 27 12 46 14 楽譜面(5) / 踊譜面(7) / 激譜面(9) 属性 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/8/f/8f2a6951.png 譜面動画 https //www.youtube.com/watch?v=Iye_ISedghM (x5.5, NOTE) 解説 2023/05/25追加。コナステ版「DanceDanceRevolution GRAND PRIX」との連動で先行プレー可能になる特典曲。 DDR GPのベーシックコース加入&『DanceDanceRevolution(コナステ) グランプリ楽曲パック vol.22』を購入でプレー可能。 2024/05/31無条件解禁。 CS DDR HOTTEST PARTY 2/DDR フルフル♪パーティーからの移植曲。 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント
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【検索用 YourRAY 登録タグ 2019年 Chinozo VOCALOID Y アステール 初音ミク 曲 曲英】 + 目次 目次 曲紹介 歌詞 コメント 作詞:Chinozo 作曲:Chinozo 編曲:Chinozo イラスト:アステール 唄:初音ミク 曲紹介 "Ray" 曲名:『Your "RAY"』 Chinozo氏のVOCALOID曲7作目。 歌詞 (PIAPROより転載) 君のいない夜は 星もないし嫌っていいですか 夏の空は気付いたら 近くにあった 変わった季節が 作り出す”音楽”に 失ってた何かが 輝き出した RAY 光放つ 君の声が 星になれ 青い銀河 果てしなく続かせて HEY 飛ばせや脚 明日に向かって さぁ 悲しみだけ 光の渦に溶かして ”音楽”の光でさ 暗闇の中も 切り裂こうぜ 君のいない夜は 僕のこと嫌っていいですか 夏の空を信じて 手を伸ばすよ 変わった時代に 調和するコードは 失ってた何かを 照らすきっと RAY 君が放つ 光の矢は 流星だ 願いも全部 叶えてみせようや Say 想い放て 我慢なんてせずに さぁ 悲しみだけ 光の渦に溶かして ”音楽”の光なら 暗闇の中も 切り裂けるさ 見えない空に震えてた 消えない影が叫んでた 立ち尽くす小さな瞳は 光ってた... 変わった時代も 変わらない景色も 全てを受け止めて 君の名を呼ぶ RAY 光放つ 君の声が 星になれ 青い銀河 果てしなく続かせて HEY 飛ばせや脚 明日に向かって さぁ 悲しみだけ 光の渦に溶かして ”音楽”の光でさ 暗闇の中も 切り裂こうぜ コメント 名前 コメント
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ここを編集 2021年10月公開。メディアミックス作品「シャインポスト」のアニメPV。第2弾にシャインポスト HY RAIN「GYB!!」アニメーションMVがある。 https //www.youtube.com/watch?v=XCkrdfWM0e8 絵コンテ 宗圓祐輔、増尾将史 演出 佃泰佑 キャラクターデザイン・総作画監督 長田好弘 作画監督 中島順、福田佳太、小畑賢 美術監督 松本浩樹 美術設定 松本浩樹、平義樹弥 色彩設計 中野尚美 撮影監督 松井伸哉 3D監督 吉良柾成 編集 髙橋歩 アニメーションプロデューサー 増尾将史 アニメーション制作 スタジオKAI ■関連タイトル シャインポスト ねえ知ってた? 私を絶対アイドルにするための、ごく普通で当たり前な、とびっきりの魔法 ホビー:シャインポスト 随時更新! pixivFANBOX アニメ@wiki ご支援お待ちしています! ムック本&画集新刊/個人画集新刊/新作Blu-ray単巻/新作Blu-ray DVD-BOX アニメ原画集全リスト スタッフインタビューwebリンク集 最新登録アイテム Blu-ray 魔女見習いをさがして Blu-ray「どうにかなる日々」Blu-ray Happy-Go-Lucky Edition 初回限定生産 Blu-rayDisc付き 『ラブライブ! スーパースター!!』「始まりは君の空」【みんなで叶える物語盤】 BEM~BECOME HUMAN~豪華版Blu-ray Blu-ray 劇場版 魔法少女まどか☆マギカ 10th Anniversary Compact Collection Blu-ray ぐらぶるっ! Blu-ray 映画クレヨンしんちゃん 激突! ラクガキングダムとほぼ四人の勇者 Blu-ray CHRONO CROSS 20th Anniversary Live Tour 2019 RADICAL DREAMERS Yasunori Mitsuda Millennial Fair FINAL at NAKANO SUNPLAZA 2020 ゴブリンスレイヤー Blu-ray BOX 初回生産限定 グリザイア ファントムトリガー THE ANIMATION 03[Blu-ray] 特装版 ラブライブ! サンシャイン!! Saint Snow 1st GIG 〜Welcome to Dazzling White Town〜 Blu-ray Memorial BOX ゾンビランドサガ Blu-ray BOX 初回生産限定盤 Blu-ray 思い、思われ、ふり、ふられ 完全生産限定版 Blu-ray Fate/Grand Carnival 1st Season 完全生産限定版 Blu-ray Fate/Grand Carnival 2nd Season 完全生産限定版 Blu-ray ダンジョンに出会いを求めるのは間違っているだろうかIII OVA Blu-ray 映画プリキュアミラクルリープ みんなとの不思議な1日 BD特装版 Blu-ray アズールレーン 三笠大先輩と学ぶ世界の艦船 ぶるーれい Blu-ray 水瀬いのり Inori Minase 5th ANNIVERSARY LIVE Starry Wishes かぐや様は告らせたい~天才たちの恋愛頭脳戦~ 22 OVA同梱版 呪術廻戦 公式ファンブック よつばと! 15 監修 庵野秀明・樋口真嗣など 夢のかけら 東宝特撮映画篇 パラレルパラダイス 13 特装版 アイドルマスター ミリオンライブ! Blooming Clover 9 オリジナルCD付き限定版 美樹本晴彦マクロス画集 軌 わだち― 夜ノみつき 10th EUSHULLY WORKS しらこ画集 ILLUSTRATION MAKING VISUAL BOOK カズアキ画集 Kazuaki game artworks ライザのアトリエ2 ~失われた伝承と秘密の妖精~ 公式ビジュアルコレクション ぼくたちは勉強ができない 第21巻 音声ドラマ ミニ画集付き同梱版 あいきょう 荻pote作品集 ヒョーゴノスケ流 イラストの描き方 TVアニメ『くまクマ熊ベアー』オフィシャルファンブック 押井守原作・総監督 西村純二監督作品 『ぶらどらぶ』 解体新書公式コンプリートガイド OCTOPATH TRAVELER Design Works THE ART OF OCTOPATH 2016-2020 おそ松さん 3rd season SPECIAL BOOK 描きたい!!を信じる 少年ジャンプがどうしても伝えたいマンガの描き方 YMO1978-2043 「小冊子・YMO全トラックリスト2021 Amazon限定表紙版」付き To LOVEる -とらぶる- ダークネス FIGURE PHOTOGRAPHY COLLECTION 斉藤朱夏 CALENDAR 2021.4-2022.3 ラブライブ! サンシャイン!! Aqours DOME TOUR COMIC ILLUSTRATION BOOK ラブライブ! サンシャイン!! Aqours COMIC ILLUSTRATION BOOK 2020 Winter イジらないで、長瀞さん 10 特装版 「はたらく細胞」公式アニメ完全ガイド リスアニ! Vol.43.2「アイドルマスター」音楽大全 永久保存版VII アイドルマスター シャイニーカラーズ 3 CD付き特装版 ウルトラマンマックス 15年目の証言録 ウルトラマンZ特写写真集 じじぃ 人生は深いな 冴えない彼女の育てかた 深崎暮人画集 上 Flat. ぷよぷよ アートワークコレクション 古谷静佳1st写真集 re START THE IDOLM@STER CINDERELLA GIRLS STARLIGHT MASTER COLLABORATION! Great Journey ウルトラマンゼロ Blu-ray BOX クロスアンジュ 天使と竜の輪舞 Blu-ray BOX 初回生産限定版 小林さんちのメイドラゴンBlu-ray BOX ゆゆ式Blu-ray BOX スペシャルプライス版 とーとつにエジプト神 Blu-ray 直球表題ロボットアニメ 全話いっき見ブルーレイ 未来ロボ ダルタニアス 一挙見Blu-ray VOL.1 シュヴァルツェスマーケン 全話見Blu-ray ワールドトリガー一挙見Blu‐ray VOL.1 異世界魔王と召喚少女の奴隷魔術 魔王プレイボックス 初回生産限定 トータル・イクリプス 全話見Blu-ray Blu-ray Cutie Honey Universe Complete Edition 夜ノヤッターマン 全話いっき見ブルーレイ こみっくがーるず Blu-ray BOX 初回生産限定 Blu-ray 幼女社長 むじなカンパニーセット 初回生産限定 ログ・ホライズン 円卓崩壊 Blu-ray BOX 七つの大罪 憤怒の審判 Blu-ray BOX I Blu-ray 水樹奈々 NANA ACOUSTIC ONLINE 『Dr.STONE』2nd SEASON Blu-ray BOX【初回生産限定版】 魔術士オーフェンはぐれ旅 キムラック編 Blu‐ray BOX 今井麻美 Winter Live「Flow of time」 - 2019.12.26 at EX THEATER ROPPONGI - Blu-ray盤 Blu-ray 仮面ライダーゼロワン ショートアニメ EVERYONE'S DAILY LIFE 仮面ライダー一挙見Blu-ray 1号 2号・V3編 仮面ライダー一挙見Blu-ray X・アマゾン・ストロンガー編 スーパー戦隊一挙見Blu-ray 1975-1981 スーパー戦隊一挙見Blu-ray 1982-1986 半妖の夜叉姫 Blu-ray Disc BOX 1 完全生産限定版 裏世界ピクニック Blu-ray BOX上巻 初回生産限定 Levius レビウス Blu-ray BOX【期間限定版】 スーパー戦隊 学研の図鑑 江口寿史美人画集 彼女 アニメディスクガイド80's レコード針の音が聴こえる necomi画集 PHONOGRAPHIC フルーツバスケット アニメ2nd season 高屋奈月 Illustrations 2 彼女、お借りします TVアニメ第1期 公式設定資料集 ドラゴンボール 超戦士シールウエハースZ 超シールガイド ガンダムアーカイヴス『ガンダムビルドシリーズ』編 Angel Beats! 天使画集 Angel Diary PANZER FRAULEIN 野上武志画集 【陸編】 Angel's cage るび様画集 Sweet Dream はすね画集 画集 制服Girl's▼コレクション もりょ作品集 異世界ファンタジーのキャラクターコレクション 劇場版「美少女戦士セーラームーンEternal」公式ビジュアルBOOK アイドルマスター シャイニーカラーズ イラストレーション ワークス VOL.2 Blu-rayDisc付き 八十亀ちゃんかんさつにっき 10 特装版 あんさんぶるスターズ! Ready For Star 2巻 缶バッジ付 Switch エーペックスレジェンズ チャンピオンエディション New ポケモンスナップ -Switch 【PS4】BIOHAZARD VILLAGE PLAMAX 聖戦士ダンバイン サーバイン ノンスケール PS製 組み立て式プラスチックモデル スーパーミニプラ 無敵ロボ トライダーG7 3個入りBOX 魔道祖師 前塵編 完全生産限定版 HGUC 機動戦士ガンダム 閃光のハサウェイ Ξガンダム MG 機動戦士ガンダムSEED モビルジン 1/100スケール カンチ 青 ノンスケール ABS&ダイキャスト製 塗装済み完成品 ☆赤ver 魔女の旅々17 ドラマCD付き特装版 クリストファー・ノーランの世界 メイキング・オブ・インターステラー BEYOND TIME AND SPACE 時空を超えて るるぶアズールレーン からかい上手の高木さん15からかいカレンダーカード付き特別版 「武装神姫」原案イラスト集 ALLSTARS 機動戦士ガンダム サンダーボルト 17 キャラクターブック付き限定版 とある科学の超電磁砲T OFFICIAL VISUAL BOOK Aqours 5周年記念アニメーションPV付きシングル「smile smile ship Start!」【BD付】
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霊 Spirits 伝説の霊 Legendary Spirits 出典 Occult Realms The spirits a medium can channel draw their power both from the tales told about them and from their own souls, which echo with the remarkable deeds they performed in life. All spirits have stories—and some arise from people whose deeds shook the world and whose testaments have endured throughout the ages. These beings are legendary spirits, and they possess great power they can share with mediums who gain their favor. Attaining the ability to channel a legendary spirit involves traveling to a certain location or performing a certain deed, swearing an oath, performing a ritual, and succeeding at an ability check. The type of check depends on the spirit, but the DC is always equal to 10 + 1/2 the medium’s level. If the medium breaks the oath, the spirit will no longer answer when he calls. If the medium attempts to call another spirit of the legendary spirit’s legend, the legendary spirit similarly departs forever. Abrogail Thrune I(ハイエロファント) Abrogail Thrune I (Hierophant)) 出典 Occult Realms 10ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). The ruthless monarch who single-handedly changed the course of Cheliax’s history, Abrogail Thrune I struck a bargain with Hell to enable her to seize the nation’s throne for her family, ending a bloody civil war. 支持の獲得:To gain Abrogail Thrune’s favor, you must travel to the giant bronze statue of her in the Triumph district in Egorian, or to any place where a lawful outsider with at least 20 Hit Dice has visited or been called. Once there, you must vow to never break a binding contract, and must make a case for why you should be entrusted with power over others. Doing so requires a Wisdom check; if you succeed, Thrune answers your call. 禁忌:If you accept a taboo while channeling Thrune, you must vow to fight against chaos wherever you see it. Dynamic Decree(初級、超常)/Dynamic Decree:Thrune always grants the following spells of each level 0—bleed, 1st—bane, 2nd—enthrall, 3rd—agonize (Ultimate Magic 205), 4th—greater infernal healing (Pathfinder Campaign Setting The Inner Sea World Guide 295), 5th—true seeing, 6th—banishment. This ability alters divine surge. Supernatural Aid(上級、超常)/Supernatural Aid:Once per day, you can call an outsider with a number of Hit Dice equal to or less than yours (maximum 18 HD) as if casting the appropriate planar ally spell. You do not need to pay the material component required to cast the spell, but you still must bargain with and pay the outsider for its services. This ability replaces overflowing grace. Ambras Imre(トリックスター) Ambras Imre(Trickster)) 出典 Occult Realms 10ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). Seeking a place to practice his illegal art, Chelish poisoner Count Ambras Imre settled in Daggermark and eventually established the notorious Daggermark Poisoner’s Guild. 支持の獲得:Ambras Imre answers only mediums who show ingenuity and proficiency in making poisons. To gain his favor, you must travel to the Daggermark Poisoners’ Guild, or to the headquarters of any poisoners’ guild, herbalists’ guild, or similar organization. Once there, you must vow to use poison to eliminate foes significantly stronger than yourself, and stealthily place a poison you created on a guild member’s person (without harming that person) or among the person’s belongings, which requires a Dexterity check. If you succeed, Imre answers your call. 禁忌:If you accept a taboo while channeling Imre, you must never work for or ally with a monarch or totalitarian. Apprentice Poisoner(初級、超常)/Apprentice Poisoner:You gain poison use, as per the alchemist class feature. When using Craft (alchemy) to create poisons, you receive a bonus equal to 1/2 your medium level (minimum 1). At 4th level, you gain a +2 bonus on all saving throws against poison. This ability replaces trickster’s edge. Ardril, the Would-Be King(チャンピオン) Ardril, the Would-Be King(Champion)) 出典 Heroes of Golarion 5ページ The Would-Be King is an Ulfen folk hero famous for slaying nearly a dozen linnorms but refusing to rule any nation until she had slain Fafnheir, the father of all linnorms. The Linnorm Kings at the time were fearful of losing their positions and sent their own warriors to kill her. Ardril barely escaped with her life, and she fled her home for Valenhall. 支持の獲得:To gain Ardril’s favor, you must defeat an enemy with the dragon type and at least 7 Hit Dice without any aid from allies. After defeating the enemy, you must attempt a Wisdom check as you are bombarded with the memory of a linnorm’s curse. If you succeed, Ardril answers your call. 禁忌:If you accept a taboo while channeling Ardril, you must never seek out or accept any position of power or leadership. Challenge(初級、超常)/Challenge:You gain the challenge ability as a cavalier of your level. When you challenge a foe, your attacks ignore any damage reduction your target has. In addition, you gain a +2 bonus on saving throws until the challenge ends. Death Curse(最上級、超常)/Death Curse:When you channel Ardril, you can select any two linnorm death curse rage powers. You can select different rage powers each time you channel Ardril. Treat your medium level as your barbarian level for the purpose of meeting prerequisites. You gain the benefit of these rage powers against challenged foes even if you are not raging. For each additional point of damage that would be dealt by a rage power, you deal 1d6 points of damage instead. Arnisant(ガーディアン) Arnisant(Guardian) 出典 Occult Realms 10ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). General Arnisant was a Taldan hero who sacrificed himself in the battle against Tar-Baphon at the end of the Shining Crusade, weakening the lich so his allies could trap the Whispering Tyrant. 支持の獲得:To gain Arnisant’s favor, you must travel either to the Crusader War College in Vigil, where the Shattered Shield of Arnisant is enshrined, or to the site of any major Shining Crusade battle. Once there, you must swear an oath to slay any undead you meet and concoct a tincture from the remains of a corporeal undead you have killed. You then must drink the tincture and succeed at a Constitution check before Arnisant will answer your call. 禁忌:If you accept a taboo while channeling Arnisant, you must always protect others from danger when you can (including defeated enemies, but not enemies that are an active threat to you and others). Arnisant s Shield (中級、超常)/Arnisant s Shield:Arnisant grants his power to a single shield you wear, allowing you to increase its enhancement bonus by 1 (or add a shield special ability with a +1 bonus base price modifier if the shield’s enhancement bonus is already +5). When you would be slain, turned to stone, or otherwise incapacitated, you can allow Arnisant’s spirit to sacrifice himself to protect you from the effect. This negates any single non-damaging effect, and for a damaging effect, it leaves you with 0 hit points or your hit point total just before the deathblow, whichever is lower. In exchange, you lose contact with Arnisant and have no spirit abilities until your next day’s seance. Furthermore, you can’t contact Arnisant for 24 hours, and when you next contact Arnisant, he starts with 1 more point of influence over you than normal. This ability replaces absorb blow. Azghaad I(マーシャル) Azghaad I(Marshal) 出典 Occult Realms 11ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). The ancient founder of Osirion, Azghaad I brought his people together under Nethys’s guidance at the dawn of the Age of Destiny. 支持の獲得:To gain Azghaad’s favor, you must visit Azghaad’s Spire in Sothis or any government building or ruin tied to Ancient Osirion. Once there, you must extol the greatness of the early god-kings, swear to support Osirion’s return to prominence when possible, and succeed at a Charisma check before Azghaad answers your call. 禁忌:If you accept a taboo while channeling Azghaad, you must embrace any opportunity to spread the legend of past or former Osirian greatness, even if doing so would be disadvantageous. All-Seeing Eye(上級、超常)/All-Seeing Eye:While your eyes aren’t literally all-seeing, you can keep track of all your allies with ease. You can shift your senses to any ally who was present for your seance as a move action, as if you had the witness spell (Pathfinder RPG Ultimate Magic 249) active on all of them at all times. This replaces decisive strike. )Beldam I(トリックスター) Beldam I(Trickster) 出典 Pathfinder #132 The Six-Legend Soul 70ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities) History has a divided memory when it comes to Grand Prince Beldam I. Scholars of the schism that took place between Taldor and its erstwhile territories paint a picture of a diplomatic emperor whose insightful approach resulted in a largely bloodless transition from a monolithic empire to a collection of neighboring nations. Yet those who relate the tales for which the emperor is best known recall a quirky prankster with little regard for ceremony, tradition, or propriety. A rare few see the way in which these two personas combined to form exactly the leader Taldor needed at this fraught point in its history someone who could offset the difficulty of a painful decision with frivolous antics. It is this balance of effectiveness through trickery that those channeling the spirit of Beldam seek to emulate. 支持の獲得:Beldam answers the call of only those who share his esoteric sense of humor. You must convince someone to place a non-sentient animal in a position of authority, so long as such an act would not cause civil unrest or instability. You must then swear a vow to never act without due consideration of the consequences of your actions and attempt a Charisma check. If you succeed, Beldam answers your call. 禁忌:If you accept a taboo while channeling Beldam, you must embrace every opportunity to pull a prank or make a jest, but never at your own expense. Princely Humor(初級、超常)/Princely Humor:You gain Improved Dirty Trick and Improved Feint as bonus feats. When you successfully perform a dirty trick, you can allow Beldam’s spirit to gain 1 point of influence over you to target that opponent with hideous laughter (DC = 10 + 1/2 your medium level + your Charisma modifier) as a free action that does not provoke an attack of opportunity, in addition to the effects of the dirty trick. Atrocious Gift(上級、超常)/Atrocious Gift:You can allow Beldam to gain 1 point of influence over you to make a melee touch attack against another creature as a standard action. If you hit, you can transfer one disease or poison from yourself to the touched creature. You are immediately cured of the disease or poison and the target must attempt a saving throw against the transferred affliction (at the affliction’s save DC) or suffer its effect or initial effect immediately. The target then continues to suffer from the affliction’s normal effects thereafter. Cyricas(ハイエロファント) Cyricas(Hierophant) 出典 Pathfinder #132 The Six-Legend Soul 70ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities) Cyricas the Leaping Lion is a favorite hero among Taldan youth, due to both his miraculous recovery from a childhood ailment and his wild adventures with his ape companion Mardu. Most tales of Cyricas carry some lesson, whether encouraging kindness to animals or bravery in the face of adversity. Many Taldans grow to regard the adventures of Cyricas and Mardu as childish, but learn to respect his inspiring and widely circulated lectures. Those who seek rapport with this legendary spirit find that the bond between juvenile thrill-seeker and learned scholar is perhaps the strongest aspect of Cyricas’s identity, superseded perhaps only by an unusual affinity for the number eight. 支持の獲得:To gain the Leaping Lion’s favor, you must release an animal that has been unjustly restrained. You must then swear an oath to never stand idle while an animal is being abused and attempt a Wisdom check. If you succeed, Cyricas answers your call. 降霊の恩恵:Your bonus on attack rolls when flanking an opponent increases by 2 (normally, to +4). 禁忌:If you accept a taboo while channeling Cyricas, you must vow to never harm an animal. Natural Magic(初級、超常)/Pathfinder #132 The Six-Legend Soul pg. 70:You can draw upon the power of nature itself. This functions as the archmage arcana spirit power, except that you select spells from the druid list instead of the sorcerer/wizard list (these spells count as divine), and you must present a sprig of holly or another sacred plant to cast spells that require a divine focus. Princely Allies(中級、超常)/Princely Allies:Add the appropriate summon nature’s ally spell for each spell level you can cast to your medium spell list. As long as you have exactly 1 creature summoned, it gains the benefits of the Augment Summoning feat, even if you don’t have that feat. Breaking Chains(上級、超常)/Breaking Chains:As a swift action, you can allow Cyricas to gain 1 point of influence over you to grant the benefits of freedom of movement to you and all allies within 60 feet for 1 minute. Daronlyr XII(アークメイジ) Daronlyr XII (Archmage) 出典 Pathfinder #132 The Six-Legend Soul 71ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities). You may not take the taboo of Daronlyr XII. While most of the legendary spirits of Taldor gained their fame through noble deeds, Daronlyr the Overthrower came to infamy through bold ambition. No one alive today—and likely no one other than Daronlyr himself—knows how much of his arcane might he leveraged in overthrowing his predecessor, but his ability to circumvent even the Ulfen Guard in claiming the throne left few doubting his abilities or his ruthlessness. Students of the arcane seek to trace their heritage to Daronlyr in the hope of capturing some of the Overthrower’s prestige, but it is usually particularly ambitious students of the occult who find themselves calling upon the legendary spirit’s power. 支持の獲得:The Overthrower respects only those who are willing to reach out and claim power. You must use magic to gain control over the leader of a group of 50 or more individuals. Following this accomplishment, you must vow that you will never pass up an opportunity to gain further power for yourself, no matter the cost. This requires an Intelligence check. If you succeed, Daronlyr answers your call. 禁忌:If you accept a taboo while channeling Daronlyr, you must acknowledge no authority above your own and reject orders or directives from others. Assume the Role(中級、超常)/Assume the Role:You can allow Daronlyr to gain 1 point of influence over you in order to swap your position with that of a willing ally within 60 feet as a swift action. This is a conjuration [teleportation] effect. The next medium spell you cast within 1 round after making this swap doesn’t expend a spell slot and doesn’t provoke an attack of opportunity. Usurp(最上級、超常)/Usurp:Once per day, when a creature fails a Will save against one of your spell effects, you can forfeit the spell’s normal effects to instead affect the target creature as if you had cast greater possession. Father of Legends(マーシャル) Father of Legends (Marshal) 出典 Heroes of Golarion 5ページ The Ulfen regard the Father of Legends as the greatest skald of all time. During his life, there was no greater honor than to be immortalized by his song, and several of the most famous Ulfen epics were first sung by him. 支持の獲得:To gain the Father of Legends’ favor, you must first compose a song or poem about a heroic event that you witnessed but did not take part in. Then you must perform the piece in front of a crowd of at least 100 people. If you succeed at a Charisma check during the performance, the Father of Legends will answer your call. 禁忌:If you accept a taboo while channeling the Father of Legends, you cannot take any actions that would deny an ally an opportunity for glory. This includes killing an enemy that an ally was attempting to defeat or forcibly removing an ally from combat, even when her life is in danger. Song of Valor(中級、超常)/Song of Valor:As a standard action, you can begin a performance that fills allies with power and confidence. Any ally that participated in your seance who can hear your performance receives a morale bonus to Strength and Constitution equal to your spirit bonus. You can maintain this performance for a number of rounds equal to your Charisma modifier plus your spirit bonus. These rounds need not be consecutive. Maintaining your performance is a free action. Saga of Future Kings(最上級、超常)/Saga of Future Kings:Each ally who benefits from your song of valor gains DR/— equal to your spirit bonus. In addition, when an ally affected by your song would be reduced to fewer than 0 hit points, she can attempt a Fortitude saving throw (DC = 10 + half the damage received). If the ally succeeds, she instead is reduced to 0 hit points. Daronlyr XII(チャンピオン) Gennaris III (Champion) 出典 Pathfinder #132 The Six-Legend Soul 71ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities). When you acquire a weapon associated with the Gennaris III spirit, have the GM note this item on your Chronicle sheet. Gennaris III (Champion) If Taldaris was the greatest leader of the empire’s history, then Grand Prince Gennaris III was unquestionably Taldor’s greatest general. No one before or since led as effective a campaign against the Qadiran encroachment as Gennaris, and the brevity of his time as an emperor only strengthened his legacy as a martyr. Few leaders have been so widely loved and so deeply mourned. Renowned for his tactical brilliance as well as his personal might, Gennaris is held up as a paragon of excellence to which Taldan warriors have since aspired. Those seeking to channel the Conqueror’s legendary spirit know they must prove their own worth before they merit the attention of Gennaris’s spirit. 支持の獲得:To gain the favor of Gennaris, you must gather six weapons, each from defeating a significant enemy (a foe whose CR equals at least your character level – 3). Surrounded by the assembled weapons, you must recount the tales of the battles in which you obtained them and swear an oath that you will become a master of each of them. This requires a Strength check. If you succeed, Gennaris answers your call. 禁忌:If you accept a taboo while channeling Gennaris, you must face your opponents with confidence and never retreat from a fight out of cowardice. Conqueror s Weapons(下級、超常)/Conqueror s Weapons:You are considered proficient with the weapon types you gathered in order to gain favor with this spirit (such as longswords or hand crossbows). Conquered Blades(上級、超常)/Conquered Blades:You gain Improved Critical with the weapon types you gathered to gain favor with this spirit. In addition, your attacks with such weapons ignore up to 5 points of damage reduction, except for damage reduction without a type (such as DR 10/—). Kelksiomides(ハイエロファント) Gennaris III (Hierophant) 出典 Heroes of Golarion 14ページ Kelksiomides spent his early years working in his family’s vineyard. He was selected by his village to be blessed by the cyclopes of the isle, who told the young vintner that tragedy would precede his mythic ascension. Sure enough, Kelksiomides returned home to find his whole village slaughtered. The culprits were captured, but Kelksiomides forgave them, an act that was rewarded by the gods. Kelksiomides stands for hope in the face of despair, for new growth, and for redemption. 支持の獲得:To gain Kelksiomides’s favor, you must travel to the hills of Pol-Ptirmeios, where the hero-god was born. There you must swear to never bear a grudge against another, even if you have been grievously wronged. You must then succeed at a Wisdom check, and if you do, Kelksiomides will answer your call. 霊ボーナス:When you channel Kelksiomides, your spirit bonus applies on Wisdom checks, Wisdom-based skill checks, and saving throws against spells with the evil descriptor. Favored Locations Farms, gardens, orchards, and wooded areas. 禁忌:If you accept a taboo while channeling Kelksiomides, you may not deal lethal damage. Student of the Earth(下級、超常)/Student of the Earth:This power functions as the archmage arcana spirit power, except that you add spells from the druid spell list instead of the sorcerer/wizard spell list. When you cast these spells, they count as divine. Divine Overseer(上級、超常)/Divine Overseer:You can allow Kelksiomides to gain 1 point of influence over you as a swift action to enable you to channel positive energy as a cleric of your level and automatically restore or deal the maximum amount your channel permits (for example, 6 points if you roll 1d6 when you channel). You can use this channel energy ability a number of times per day equal to your Charisma modifier (minimum 1). Namzaruum(マーシャル) Namzaruum (Marshal) 出典 Blood of the Ancients 22ページ Not all gods of Ninshabur are forgotten. Prophets of the herogod Namzaruum claim he rests in the Hall of Slumbering Kings, but will return to lead the faithful to victory. 支持の獲得:To gain Namzaruum’s favor, journey to his ziggurat at the center of Ezida. There, you must swear to help gather the descendants of Ninshabur and to tell all of Namzaruum’s inevitable return. You must also succeed at a Charisma check before Namzaruum will answer your call. 禁忌:If you accept a taboo while channeling Namzaruum, you must take any opportunity to seek out Ninshaburian descendants and proselytize, even if doing so would be disadvantageous. Phalanx Defense(下級、超常)/Phalanx Defense:This functions as the marshal’s order ability, except if you or an ally who participated in your seance are adjacent to another ally who participated, you and any applicable allies can also add your spirit surge to your CMD against bull rush, drag, overrun, and trip attempts. This alters marshal’s order. Slumbering Sword(上級、超常)/Slumbering Sword:When an ally within 30 feet is attacked, you can allow Namzaruum to gain 1 point of influence over you as an immediate action to provide partial cover to that ally for a single attack. The ally must be able to see and hear you for this ability to function. If the attack against your ally misses, your ally can make an attack of opportunity against the enemy who made the attack if that enemy is within your ally’s reach. You can use this ability as a standard action to instead grant an ally partial cover for 1 round, but missed attacks against the ally do not provoke attacks of opportunity. This replaces decisive strike. Nex(アークメイジ) Nex (Archmage) 出典 Occult Origins 11ページ Nex’s legendary spirit offers the power of one of the greatest archmages in Golarion’s history. Unlike normal archmage spirits, Nex’s legendary spirit grants strange abilities shaped by the lost wizard’s unique experiments. Mediums channeling Nex’s legendary spirit eventually realize that the spirit has its own long-term plans for them, usually involving the Spire of Nex, but so far no medium has gleaned the full scope of that plan. The Nex legendary spirit grants modified or unique spirit powers. In all other ways, it functions identically to a standard archmage spirit (Occult Adventures 33). 支持の獲得:For use with the Nexian Channeler archetype only. 霊ボーナス:When you channel Nex, your spirit bonus applies on concentration checks, Intelligence checks, and Intelligence-based skill checks. 降霊の恩恵:Your damaging spells deal an additional 2 points of damage of the same type that they would normally deal to each target. Favored Locations Arcane redoubts, areas of unusual magic, libraries, schools. Influence Penalty Your body begins to respond as if you were a frail, aged scholar. You take a penalty equal to your spirit bonus on Strength checks, Strength-based skill checks, Constitution checks, attack rolls, and non-spell damage rolls. 禁忌:Choose one You eschew all faith in the divine, so you must not be the willing target of divine spells or abilities and you must attempt a Will saving throw against even harmless divine spells and abilities; you must not pass up the opportunity to learn something new and significant (a nontrivial piece of information with a Knowledge check of DC 20 or higher) when that opportunity is directly present; you must use your own magical solution to a challenge if you can, even if a mundane solution that would require fewer resources is available. Nex s Arcana(下級、超常)/Nex s Arcana:Rather than your normal spells per day for your medium level, you gain the spells per day from Table 1–4 Mesmerist (Occult Adventures 39). For each level of spell you can now cast (including level 0), each time you channel Nex’s spirit, select a single spell from the sorcerer/wizard spell list of that level to add to your medium spell list and spells known until you lose contact with Nex. When you cast these spells, they count as arcane (though not for the purpose of fulfilling prerequisites), and thus you must provide verbal and somatic components instead of thought and emotion components. Because of Nex’s hatred of Geb, these spells can’t be of the necromancy school. Project Servitor(中級、超常)/Project Servitor:You can create projections of the creatures trapped in the Spire of Nex, just as Nex did during his siege of Absalom. You can expend a spell slot to cast shadow conjuration, mimicking a summon monster or summon nature’s ally spell of the spell slot’s level (or that spell slot’s level + 1 for 5th- and 6th-level slots). These shadows are 10% real per level of the spell slot expended. If you allow Nex to gain 1 point of inf luence over you, double the reality percentage (to a maximum of 100%; if the result would be greater than 100%, the creature or creatures instead gain the advanced template). Wild Arcana (Greater, Su)/Wild Arcana:You can allow Nex to gain 1 point of inf luence over you in order to cast any sorcerer/wizard spell of a level you can cast (even necromancy spells). You must expend a spell slot of the appropriate level, and you can’t apply metamagic feats to the spell. Personal Spire(最上級、超常)/Personal Spire:Nex’s legendary spirit grants you access to a personal demiplane that you create (as per one created by create greater demiplane). As long as you channel Nex each day, your demiplane remains, but if you ever channel a spirit from a different legend, the demiplane disappears, dumping its inhabitants onto the Astral Plane. You can use project servitor to summon a shadowy projection of any creature currently within your demiplane, as long as its CR matches the summon spell (CR 1/2 or lower for summon monster I, CR 1 for summon monster II, CR 2 for summon monster III, CR 3 or 4 for summon monster IV, CR 5 or 6 for summon monster V, CR 7 or 8 for summon monster VI, or CR 9 or 10 for summon monster VII). You can allow Nex to gain 1 point of influence over you and expend a 6th-level spell slot to use project servitor as per summon monster VIII (80% real and can mimic trapped creatures of CR 11 or 12) or summon monster IX (90% real and can mimic trapped creatures of CR 13 or 14). Psomeira(チャンピオン) Psomeira (Champion) 出典 Heroes of Golarion 14ページ Psomeira was a prodigy captain in the Liachoran guard. It was her spear that forced the beast Ousmariku back into the sea, though not before it laid the city to ruin. Psomeira went missing following the battle and was presumed dead, but she returned a decade later in Aelyosos, and quickly stepped up to train the city for the battle against Ousmariku which she feels is inevitable. 支持の獲得:To gain Psomeira’s favor, you first must travel to the ruins of Liachora. On the beach where Psomeira fought the sea monster Ousmariku, you must swear an oath to defend civilization from senseless violence wherever you find it. You must then succeed at a Strength check, and if you do, Psomeira will answer your call. 降霊の恩恵:You gain a +2 morale bonus on attack rolls against creatures that are at least one size category larger than you. 禁忌:If you accept a taboo while channeling Psomeira, you must attack any hostile Huge or larger creature on sight. Divine Vengeance(下級、超常)/Divine Vengeance:As a divine warrior, you can cast each of the following spells once per day align weapon (lawful), magic weapon, and shield of faith. Use your medium level in place of a cleric level. These spells do not count toward your regular allotment of spells per day, but you must have a Charisma score of at least 10 + the spell’s level to cast them. Spiritual Force(上級、超常)/Spiritual Force:Add divine power, greater magic weapon, and magic vestment to the list of spells you can cast once per day, following the same rules as the divine vengeance spirit power. Savith(チャンピオン) Savith (Champion) 出典 Occult Realms 11ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). Savith was the Azlanti hero who, during the Age of Legend, descended into the serpentfolk city of Ilmurea and beheaded the evil creatures’ god, Ydersius. 支持の獲得:To gain Savith’s favor, you must defeat an evil serpentfolk who is at least 1 level higher than yourself. Using a magic weapon, you must decapitate the creature (which requires a successful Strength check) and toss its head into lava or a massive fire while vowing to never retreat from a battle involving evil serpentfolk or worshipers of Ydersius. Savith then answers your call. 禁忌:If you accept a taboo while channeling Savith, you must never coat any of your natural or manufactured weapons in poison, nor can you ever dose an enemy with any type of poison. Azlanti Heroics(下級、超常)/Azlanti Heroics:Savith grants a +1 bonus on all attack rolls when you are wielding a greatsword in melee combat against evil monstrous humanoids instead of granting proficiency in an exotic weapon with champion’s prowess. For the legendary champion ability, Savith grants any two of the following feats Disruptive, Greater Weapon Focus (greatsword), Greater Weapon Specialization (greatsword), Weapon Focus (greatsword), Weapon Specialization (greatsword), and Spellbreaker. This ability alters champion’s prowess and legendary champion. Toe to Toe(中級、擬呪)/Toe to Toe:When you are in melee combat with a creature that is at least one size category larger than you, if none of your allies are flanking it, you can spend a swift action to increase your own size as if through enlarge person, gaining all the effects of that spell. This does not provoke attacks of opportunity, and the effect lasts as long as you are in melee with that creature or until it is dead. Stavian I (ガーディアン) Stavian I (Guardian) 出典 Pathfinder #132 The Six-Legend Soul 71ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities) The Bounty Prince was blessed with many advantages great charm, noble leadership, and adamant will. His stalwart defense of Taldor against the perceived incursions and offenses of the Sarenites—starting with those whose divinations sparked strife between Stavian and his own brothers—showed his resolve for protecting the nation against the might of divine magic in enemy hands. While some have questioned the necessity of the Great Purge, none can argue the effectiveness with which Stavian pursued his enemies. His spirit has since been called by any number of Taldans who oppose the divine, whether fighting worshipers of evil deities or continuing Stavian’s crusade against Qadiran Sarenites. 支持の獲得:Stavian tolerates no ambivalence toward or acceptance of an enemy’s faith. To gain Stavian’s favor, you must destroy an altar or other permanent fixture dedicated to a deity or religion whose followers have wronged you. You must then completely submerge yourself in purifying waters for as long as you can; this requires a Constitution check. If you succeed, Stavian answers your call. 禁忌:If you accept a taboo while channeling Stavian, you must relentlessly oppose your enemies and never consort with them. Magical Purge(中級、超常)/Magical Purge:Stavian grants you protection against the magical power of your enemies. You gain spell resistance equal to 11 + your medium level. Confiscate Healing(上級、超常)/Confiscate Healing:As an immediate action, when a creature within 30 feet would benefit from magical healing, you can allow Stavian to gain 1 point of influence over you to redirect the benefits of that healing from the original target to yourself. Sulesh the Great(アークメイジ) Sulesh the Great(Archmage) 出典 Occult Realms 11ページ The legendary spirits on pages 10-11 are legal for play with the following clarifications A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit s oath, and a PC can regain that spirit s favor with an atonement (priced as if restoring a cleric s spellcasting abilities). A powerful genie binder from the Padishah Empire of Kelesh, Sulesh the Great created many famed genie seals, including the artifact known as the Bottle of the Bound, which houses 666 fiends. 支持の獲得:To gain Sulesh’s favor, you must travel to the Padishah Empire of Kelesh, or to any place where genie binders exist, and prove your knowledge about all manner of genies. This requires a successful Intelligence check. You must then vow to never release a genie from its bonds, even if you did not bind it. Sulesh the Great then answers your call. 禁忌:If you accept a taboo while channeling Sulesh, you must not suffer the presence of a rival’s summoned creatures and must target them if possible during combat, even if doing so would be disadvantageous to your allies. Sulesh s Spells(下級、超常)/Sulesh s Spells:Sulesh always grants summon monster I–VI, plus the cantrip detect magic. This ability alters archmage arcana. Master Summoner(中級、超常)/Master Summoner:A number of times per day equal to 1/2 your medium level (minimum 1), you can cast any summon monster spell as a standard action instead of a full-round action. Additionally, you can allow Sulesh to gain 1 point of influence over you and expend one of your highest-level spell slots to summon a monster that can be summoned with a summon monster spell 1 level higher than the highest one you can cast. This ability replaces arcane surge. Taldaris(マーシャル) Taldaris(Marshal) 出典 Pathfinder #132 The Six-Legend Soul 71ページ A PC can only have the ability to contact one legendary spirit at a time, a PC permanently loses the ability to contact a legendary spirit if he breaks that spirit’s oath, and a PC can regain that spirit’s favor with an atonement (priced as if restoring a cleric’s spellcasting abilities) Never since the days of Taldor’s founding has there been any leader so capable of unification as the one who brought together the disparate city-states vying for power along the northeastern coast of the Inner Sea. Already legendary when crowned Grand Prince of Oppara, Taldaris nevertheless went on to conquer neighboring territories and found the Principalities of Taldaris, a nascent entity destined to become the greatest empire in the Inner Sea region. Those who seek to channel the spirit of Taldaris must show courage, honor, and integrity, with noble goals of leadership and unification in the face of adversity. 支持の獲得:To gain the favor of Taldaris, you must be publicly recognized as the leader of an organization of 50 or more individuals and swear an oath to ensure the cohesion of that group. This requires a Charisma check; if you succeed, Taldaris answers your call. 禁忌:If you accept a taboo while channeling Taldaris, you must place the interests of the many above your own, and you must not take any actions that would cause you to benefit at the expense of your allies or your allies’ collective goals. Legion Leader(中級、超常)/Legion Leader:You gain a teamwork feat of your choice for which you meet the prerequisites. All of your allies who joined in the shared seance also gain this feat as a bonus feat, even if they do not meet the prerequisites. You can choose a different feat each time you channel this spirit. First Emperor s Order(最上級、超常)/First Emperor s Order:You have no limit on the number of times you can use spirit surge in a round, although you can’t use it more than once on any d20 roll. When the spirit of Taldaris gains influence over you for using the marshal’s order spirit power on an ally’s check, further uses of marshal’s order before the start of that creature’s next turn do not cause the spirit to gain additional influence over you. Outsider Spirits Outsider Spirits 出典 Psychic Anthology An outer channeler can invoke creatures from the following outsider subtypes. The outsiders associated with each spirit provide no mechanical benefit and are merely suggestions based on the themes and interests of each creature. At the GM’s discretion, he can swap which outsiders are associated with each spirit and can even use outsiders of the indicated subtype that aren’t listed, though outsiders capable of serving as an improved familiar and outsiders of CR 20 or higher typically do not answer an outer channeler’s calls. Aeon Aeon 出典 Psychic Anthology 13ページ An aeon is an inscrutable force that dispassionately seeks to bring perfect balance to the multiverse. 属性:Neutral. 霊:Akhana (guardian), bythos (archmage), lipika (hierophant), paracletus (marshal), and pleroma (champion), theletos (trickster). 禁忌:Choose one of the following you must not be the willing target of a spell or ability that grants a morale bonus; you must not consciously lie or attempt to deceive; you must not purposefully end the life or stop the bleeding (through skill or magic) of a dying creature. Void Form(中級、超常)/Void Form:You gain a +2 deflection bonus to your AC. In addition, there is a 50% chance that a confirmed critical hit against you is negated, and the damage is rolled normally; this chance doesn’t stack with any provided by similar abilities, such as from a suit of armor with the light, medium, or heavy fortification special ability. Telepathy(Gift、超常)/Telepathy:You can mentally communicate with any other creature within 100 feet that has a language. It is possible to telepathically address multiple creatures at once, although maintaining a telepathic conversation with more than one creature at a time is just as difficult as simultaneously speaking and listening to multiple people at the same time. Agathion Agathion 出典 Psychic Anthology 13ページ An agathion is an animal-like spirit from Nirvana, a defender of innocence and a champion of good. 属性:Neutral good. 霊:Avoral (guardian), bishop (hierophant), cervinal (marshal), leonal (champion), reptial (archmage), and vulpinal (trickster). 禁忌:Choose one of the following you must act aggressively to best (though not necessarily slay) evil foes; you must provide whatever service you can to promote good in the world and help the innocent, as long as such actions do not impair or prevent you from doing good in the future; you must offer your full protection and support to nonevil innocents who are in need of your service. Lay on Hands (Intermediate, Su)/Lay on Hands:You gain the lay on hands class feature, using your medium level as your effective paladin level. Voice of Nirvana(Gift、超常)/Voice of Nirvana:You can speak to beasts and men alike as a standard action, gaining the benefits of speak with animals and tongues simultaneously. You can use this ability for up to 10 minutes per day per medium level. These minutes don’t need to be consecutive, but must be used in 1-minute increments. Angel Angel 出典 Psychic Anthology 13ページ An angel is a servant of the good-aligned planes, a voice of unity and cooperation among celestial beings. 属性:Any good. 霊:Astral deva (trickster), balisse (hierophant), empyrean (archmage), movanic deva (champion), planetar (marshal), and solar (guardian). 禁忌:Choose one of the following you must not ignore an opportunity to destroy or hinder an evil creature or organization unless doing so would put innocents in harm’s way; you must always offer your foes a chance to peacefully surrender to you, and you must accept and honor any such terms that your foes agree to; you must offer whatever support and assistance you can spare to any creature that asks such service from you, provided your actions do not further the cause of evil. Protective Aura(中級、超常)/Protective Aura:You gain a +4 deflection bonus to your AC and a +4 resistance bonus on saving throws against attacks made by or effects created by evil creatures. In addition, you are protected from effects created by evil creatures that possess you or exert mental control over you, as per protection from evil. As a standard action, you can project this benefit to allies within 10 feet as an aura. You may use this ability for a number of rounds per day equal to your medium level. These rounds don’t need to be consecutive. Truespeech(Gift、超常)/Truespeech:You gain tongues as a constant spell-like ability, with a caster level equal to your medium level. Archon Archon 出典 Psychic Anthology 13ページ An archon is a celestial defender of Heaven, righteousness and justice personified. 属性:Lawful good. 霊:Codex archon (archmage), hound archon (champion), shield archon (guardian), spyglass archon (trickster), star archon (hierophant), and trumpet archon (marshal). 禁忌:Choose one of the following you must promote and uphold the tenants of law and good, and may never willingly break a law that is fair and just; you must act with honor and integrity at all times; you must eschew all vices and sinful temptations or desires. Aura of Menace (Intermediate, Su)/Aura of Menace:As a swift action, you activate a righteous aura that embodies your outsider’s fury. Hostile creatures within a 20-foot radius of you must succeed at a Will save (DC = 10 + half your medium level + your Charisma modifier) or take a –2 penalty on attack rolls, on saving throws, and to AC. This penalty lasts for 1 minute, or until you become frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the current encounter. Whether or not a creature fails its save, it can’t be affected by your aura again for 24 hours. Teleportation(Gift、超常)/Teleportation:Add dimension door to your medium spell list and list of spells known as a 4th-level spell. In addition, you can cast dimension door as a spell-like ability a number of times per day equal to your Charisma modifier, using your medium level as the spell’s caster level. Azata Azata 出典 Psychic Anthology 14ページ An azata is a whimsical outsider from Elysium, a living embodiment of freedom and goodness. 属性:Chaotic good. 霊:Bralani (champion), ghaele (hierophant), lillend (marshal), raelis (archmage), uinuja (guardian), and yamah (trickster). 禁忌:Choose one of the following whenever you encounter fine art, food, or performances, you must take no actions for 1d4+1 rounds other than to indulge in your find or until you see a potential or obvious threat (as per the fascinated condition); you must attempt any challenge or obstacle that blocks your path unless doing so would be obviously harmful to you or those under your care; you must always offer support and protection to any nonevil creature that is unable to protect itself. Slip the Surly Bonds(中級、擬呪)/Slip the Surly Bonds:You can ignore impediments to your mobility. For a number of rounds per day equal to your medium level, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. In addition, you can cast liberating commandUC as a spell-like ability a number of times per day equal to your Charisma modifier, using your medium level as the spell’s caster level. Gift of Flight(Gift、変則)/Gift of Flight:You grow feathery wings as a swift action, which otherwise function as per fly. You can use this ability for a number of minutes each day equal to your medium level. These minutes don’t need to be consecutive, but must be used in 1-minute increments. Daemon Daemon 出典 Psychic Anthology 14ページ A daemon is a nihilistic fiend from Abaddon, an entity obsessed with the eradication of mortal life. 属性:Neutral evil. 霊:Astradaemon (hierophant), ceustodaemon (guardian), derghodaemon (champion), phasmadaemon (trickster), purrodaemon (marshal), and venedaemon (archmage). 禁忌:Choose one of the following you must painfully end the life of a single mortal creature (with no fewer than half your Hit Dice) per day, provided that doing so does not jeopardize your own safety; you must take every opportunity to manipulate and coerce others into performing self-deprecating and self-destructive actions; you must consume a bit of every mortal creature you slay, be it flesh or soul. Summon Daemon(中級、擬呪)/Summon Daemon:You can summon a servant of Abaddon as a standard action. This functions as per summon monster II, but you can summon only animals with the fiendish template or outsiders with the daemon subtype—including any daemon from the Expanded Monster Summoning Options table (Pathfinder Player Companion Monster Summoner’s Handbook 28). This ability can summon only one creature, regardless of the list used. For every 2 medium levels beyond 6th, the level of the summon monster spell increases by 1 (to a maximum of summon monster IX at 20th level). You can use this ability a number of times per day equal to 3 + your Charisma modifier. Consume the Soul(Gift、擬呪)/Consume the Soul:You can consume or imprison the soul of a dying creature. You gain the ability to cast death knell as a spell-like ability three times per day using your medium level as the spell’s caster level. Instead of gaining the normal benefits of this spell when the target fails its save, you can instead lock the target’s soul within a soul gem, functioning like the soul lock ability of a cacodaemon (Pathfinder RPG Bestiary 2 64). You count as an evil outsider for the purpose of determining whether you receive a benefit when you ingest a soul gem created by the soul lock ability. Demon Demon 出典 Psychic Anthology 14ページ A demon is a fiendish spawn of the fecund Abyss, discord and destruction made flesh. 属性:Chaotic evil. 霊:Glabrezu (archmage), incubus (guardian), marilith (marshal), succubus (trickster), vilsteth (hierophant), and vrock (champion). 禁忌:Choose one of the following you must not ignore an opportunity to destroy something (or someone) precious to those who actively oppose your plans or goals; you must take every opportunity to tempt or coerce others into embracing their most sinful desires, and you must partake in such delights at every opportunity; you must take every opportunity to inflict physical or emotional pain upon others, provided such indulgences do not detract from your personal goals or safety. Summon Demon(中級、擬呪)/Summon Demon:You can summon a horror from the Abyss as a standard action. This functions as per summon monster II, but you can summon only animals with the fiendish template or outsiders with the demon subtype—including any demon from the Expanded Monster Summoning Options table (Pathfinder Player Companion Monster Summoner’s Handbook 28). This ability can summon only one creature, regardless of the list used. For every 2 medium levels beyond 6th, the level of the summon monster spell increases by 1 (to a maximum of summon monster IX at 20th level). You can use this ability a number of times per day equal to 3 + your Charisma modifier. Demonic Taint(Gift、超常)/Demonic Taint:Your natural weapons, as well as any weapons you wield, are treated as chaotic and evil for the purpose of overcoming damage reduction. Devil Devil 出典 Psychic Anthology 15ページ A devil is a legalistic fiend from Hell, nothing less than absolute law and order incarnate. 属性:Lawful evil. 霊:Ayngavhaul (archmage), cornugon (champion), deimavigga (hierophant), erinyes (champion), hamatula (guardian), and osyluth (trickster). 禁忌:Choose one of the following you must abide by any contracts you sign or verbally agree to, though you are only ever required to obey the letter of these agreements and may twist their intent to your favor; you must tempt others whenever the opportunity arises; you must destroy or despoil all holy sites and relics that you encounter, if doing so would not put you in obvious danger. Summon Devil(中級、擬呪)/Summon Devil:You can summon a denizen of Hell as a standard action. This functions as per summon monster II, but you can summon only animals with the fiendish template or outsiders with the devil subtype— including any devil from the Expanded Monster Summoning Options table (Pathfinder Player Companion Monster Summoner’s Handbook 28). This ability can summon only one creature, regardless of the list used. For every 2 medium levels beyond 6th, the level of the summon monster spell increases by 1 (to a maximum of summon monster IX at 20th level). You can use this ability a number of times per day equal to 3 + your Charisma modifier. See in Darkness(Gift、超常)/See in Darkness:You gain darkvision 30 feet. If you already have darkvision, your darkvision range increases by 30 feet instead. This darkvision allows you to see perfectly in darkness of any kind, even that created by a deeper darkness spell. Psychopomp Psychopomp 出典 Psychic Anthology 15ページ A psychopomp is a steward of souls from the Boneyard, tasked with bringing mortal souls to the afterlife. 属性:Neutral. 霊:Ahmuuth (hierophant), catrina (marshal), memitim (champion), morrigna (trickster), vanth (guardian), and viduus (archmage). 禁忌:Choose one of the following you must destroy all haunts and undead creatures whose paths you cross and oppose the creation of such creatures; you must destroy all creatures that would seek to imprison or destroy mortal souls, and set trapped souls free at every opportunity; you must wear a mask that covers the entirety of your face, and never allow it to be removed for as long as you channel the psychopomp. Spirit Touch(中級、超常)/Spirit Touch:You gain powers that assist in battling evil spirits. You are always granted a saving throw to negate death spells, magical death effects, and energy drain, even if one is not normally allowed. In addition, as a swift action, you can grant your natural weapons, as well as any weapon you wield, the ghost touch weapon special ability for a number of rounds equal to your medium level. These rounds don’t need to be consecutive. Spiritsense(Gift、超常)/Spiritsense:You can notice, locate, and distinguish between living and undead creatures within 30 feet, just as if you had the psychopomp’s spiritsense ability.
https://w.atwiki.jp/gamemusicbest100/pages/4566.html
Beatbuddy Tale of the Guardians 機種:iOS, PC 作曲者:多数 開発元:THREAKS GmbH 発売年:2013 概要 ドイツのハンブルグを拠点とするゲームスタジオ「THREAKS GmbH」が制作した2Dアクション。 音楽が全てを司る世界「シンフォニア」の神殿の精霊「ビート」は、神殿を支配しようと暗躍する王子「マエストロ」の野望を阻止すべく冒険の旅に出る。 ステージや敵キャラの動作、それらに伴う攻略の仕方など、作品の全てがBGMに合わせて設計されており、まさに音楽が中心となった「リズミカルアドベンチャー」に仕上がっている。 収録曲 曲名 作・編曲者 補足 順位 Beatbuddy Swing Parov Stelar Give a Damn A.G. Trio LoveSwing Sabrepulse This Moment French Horn Rebellion Lost in Yesterday Europa Deep Feeling Good Ari Pulkkinen Burnin' Up Sabrepulse Beatbuddy (feat. Bapela) Bulas I'm Your Star Curtis Newton A Jazz Thing Beatsmack What's Yours Is Mine (Peter Cruseder Remix) Austin Wintory 『Monaco What s Yours Is Mine』「What's Yours Is Mine」のアレンジ You're the One La Rochelle Band Stingin' Swing Austin Wintory サウンドトラック Beatbuddy Soundtrack 動画
https://w.atwiki.jp/i_ro/pages/59.html
必要条件 Base Level 70 アイテム Jellopy 300個, Emerald 1個, Ruby 1個 狩り対象 Mobster 50 体 報酬 Base Exp 132,000 (VIP 198,000) Job Exp 42,000 (VIP 63,000) クエスト報酬 New World への入場 日本版タイトル : 異世界 1. Prontera× 城にいる Recruiter for the Brave (prt_castle 83, 67 : Prontera 市街から城内に入った場合、最初の部屋の北西隅) と話して 彼の募集している「特別な場所」の探訪という仕事に興味を持ったと伝えると、Aldebaran× の Promotional Staff の所へ行くように言われる iRO wiki の画像表示 2. Aldebaran の Promotional Staff (aldebaran 127, 138) と話すと、テストとして Jellopy 300個を持って来るように言われる Jellopy を渡すと Geffen の Promotional Staff を訪ねるように指示される iRO wiki の画像表示 3. Geffen で Promotional Staff (geffen 90, 67) と話すと Emerald を1個持って来いと言われる それを渡した後 Ruby を1個持って来るように言われる Ruby を渡すと彼から Izlude にいる Staff Member と話して来いと送り出される iRO wiki の画像表示 4. Izlude の Promotional Staff (izlude 99, 136) に話し掛ける 最低でも Base Level が70になっていれば、彼から、テストには合格したので Prontera 城の Recruiter と再び話すようにと言われる iRO wiki の画像表示 5. Recruiter の所へ戻ると、これでお前が Rune Midgard とは全く別の世界、"Ash-Vacuum" の探索に向かう為の準備は整ったと言われる 彼は United Midgard Alliance への登録手続きの為、Lighthalzen に行けとも言う Base EXP 66,000 (VIP は99,000) を獲得 Job EXP 21,000 (VIP は31,500) を獲得 6. In Lighthalzen, go into Rekenber HQ (lighthalzen 101, 246) and talk to the Guards upstairs (lhz_in01 124, 234), who let you in to register. iRO wiki の画像表示 7. Talk to Sikaiz at the front of the room, who s giving a speech. 8. After Sikaiz is finished lecturing, speak to him again and he will tell you about the Ash Vaccum and Satan Morroc s gateway. 9. Speak to him again and he will ask you to inform the Alliance Manager in Rune Midgards that they are ready to depart. 10. The Alliance Manager in Prontera Castle (prt_castle 121, 51) will discuss with you how the kingdom feels about the upcoming expedition. iRO wiki の画像表示 11. Go back to Sikaiz in Lighthalzen, who tells you about the Three Kingdom s Alliance and his aide Munkenro. Munkenro interrupts your conversation and you re asked to deliver a message to the Alliance Manager in Rachel×. 12. Find the Arunafeltz Alliance Manager outside the temple ( ra_temple 119, 113) and report the status to her. iRO wiki の画像表示 13. Go back to Sikaiz, who registers you and sends you to talk to some Officers to let them know of your departure. Go downstairs to the banquet hall (147, 179) and talk to them, but first you overhear them plotting to ignore the peace and take control of things for themselves. 14. Report back upstairs, but the guards won t let you in. Walk to (148, 257), where you re able to overhear Munkenro talking to someone. 15. Talk to the Guard outside of the lecture hall (lhz_in01 130, 231). Ask it to teleport you immediately to the Continental Guard Quarantine ( moc_fild20 ), and talk to the Rift Guard (moc_fild20 349, 179). He takes you to the Dimensional Gorge. iRO wiki の画像表示 16. From the middle of the right side of the map, go towards the center until you reach Munkenro (moc_fild22b 230, 197). He says Sikaiz has "retired" and that he is now the alliance leader. He also requires you to pass another test, by defeating 50 Mobsters . iRO wiki の画像表示 17. After passing the test, talk to Munkenro again, who sends you to the Ash-Vacuum. Receive 66,000 (99,000 VIP) Base EXP Receive 21,000 (31,500 VIP) Job EXP Note To ensure you can travel around in the New World, start New Surroundings and Attitude to the New World. Categories Quest Window Quests | Job Experience Reward | Base Experience Reward | New World Quests | Ash Vacuum Quests
https://w.atwiki.jp/ddrdp/pages/928.html
Your Angel(激) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Your Angel DM Ashura feat. kors k X2 激11 175 363 / 8 Universe3からの移植曲 STREAM VOLTAGE AIR FREEZE CHAOS 66 58 3 39 25 楽譜面(4) / 踊譜面(7) /激譜面(11) / 鬼譜面(-) 属性 渡り、遠配置、ひねり、リズム難、縦連 譜面 http //eba502.web.fc2.com/fumen/ddr/x2mf/your_ang_8m.html プレイ動画 http //www.youtube.com/watch?v=1iuPiAA149g feature=related 解説 基本的には8分譜面だが、ひねり成分や遠配置成分も少し入っている。また、BPM175と曲が速い上、足11の譜面としてはノート数も多く、体力も必要。 -- 名無しさん (2010-09-04 00 59 55) X~X2に見られる渡りでの交互難は無いのだが、代わりに珍しい形の捻り8分がかなり多い独特な譜面。適切な足運びが出来ないと高BPMも相まって難しく感じるかもしれない。 -- 名無しさん (2014-03-29 23 44 40) 名前 コメント コメント(私的なことや感想はこちら) 足11挑戦レベルの人ではパッと見交互に踏めるか判断できないだろう。コツは2本目のFAの後の小節の2P→・↑を除いて(ここだけは左足で続けて踏むことになる)4分以上の間隔がある所も含めて全て意地でも交互に踏む事。 -- 名無しさん (2013-04-22 19 39 09) 名前 コメント
https://w.atwiki.jp/mountandblade/pages/41.html
dlga_start close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_member_chat close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_event_triggered close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_start ramun_introduce_1|Good day to you, {young man/lassie}. dlga_ramun_introduce_1 ramun_introduce_2|Forgive me, you look like a trader, but I see none of your merchandise. dlga_ramun_introduce_1 close_window|Never mind. dlga_ramun_introduce_2 ramun_introduce_3|A trader? Oh, aye, I certainly am that. My merchandise is a bit different from most, however. It has to be fed and watered twice a day and tries to run away if I turn my back. dlga_ramun_introduce_3 ramun_introduce_4|Livestock? dlga_ramun_introduce_4 ramun_introduce_5|Close enough. I like to call myself the man who keeps every boat on this ocean moving. Boats are driven by oars, you see, and oars need men to pull them or they stop. That's where I come in. dlga_ramun_introduce_5 ramun_introduce_6|Galley slaves. dlga_ramun_introduce_6 ramun_introduce_7|Now you're catching on! A trading port like this couldn't survive without them. The ships lose a few hands on every voyage, so there's always a high demand. The captains come to me and they pay well. dlga_ramun_introduce_7 ramun_introduce_8|Where do the slaves come from? dlga_ramun_introduce_8 ramun_introduce_9|Mostly I deal in convicted criminals bought from the authorities. Others are prisoners of war from various nations, brought to me because I offer the best prices. However, on occasion I'll buy from privateers and other . . . 'individuals'. You can't be picky about your suppliers in this line of work. You wouldn't happen to have any prisoners with you, would you? dlga_ramun_introduce_9 ramun_introduce_10|Me? dlga_ramun_introduce_10 ramun_introduce_11|Why not? If you intend to set foot outside this town, you're going to cross swords with someone sooner or later. And, God willing, you'll come out on top. Why not make some extra money off the whole thing? Take them alive, bring them back to me, and I'll pay you fifty denars for each head. Don't much care who they are or where they come from. dlga_ramun_introduce_11 ramun_introduce_12|Hmm. I'll think about it. dlga_ramun_introduce_12 close_window|Do think about it! There's a lot of silver to be made, no mistake. More than enough for the both of us. dlga_start ramun_talk|Hello, {playername}. dlga_ramun_pre_talk ramun_talk|Anything else? dlga_ramun_talk ramun_sell_prisoners|I've brought you some prisoners, Ramun. Would you like a look? dlga_ramun_sell_prisoners ramun_sell_prisoners_2|Let me see what you have... dlga_ramun_sell_prisoners_2 close_window|A pleasure doing business with you. dlga_ramun_talk ramun_ask_about_capturing|How do I take somebody as prisoner? dlga_ramun_talk ramun_ask_about_capturing.1|Can you tell me again about capturing prisoners? dlga_ramun_ask_about_capturing ramun_have_blunt_weapon|You're new to this, aren't you? Let me explain it in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club, rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see? I'm assuming you have a blunt weapon with you . . . dlga_ramun_have_blunt_weapon ramun_have_blunt_weapon_yes|Of course. dlga_ramun_have_blunt_weapon ramun_have_blunt_weapon_no|As a matter of fact, I don't. dlga_ramun_have_blunt_weapon_yes ramun_ask_about_capturing_2|Good. Then all you need to do is beat the bugger down with your weapon, and when the fighting's over you clap him in irons. It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use, but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp. I don't have many requirements in my merchandise, but I do insist they be breathing when I buy them. dlga_ramun_have_blunt_weapon_no ramun_have_blunt_weapon_no_2|No? Heh, well, this must be your lucky day. I've got an old club lying around that I was going to throw away. It a bit battered, but still good enough bash someone until he stops moving. Here, have it. dlga_ramun_have_blunt_weapon_no_2 ramun_have_blunt_weapon_yes|Thanks, Ramun. Perhaps I may try my hand at it. dlga_ramun_ask_about_capturing ramun_ask_about_capturing_2|Alright, I'll try and expain it again in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club, rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see? It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use, but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp. dlga_ramun_ask_about_capturing_2 ramun_ask_about_capturing_3|Alright, I think I understand. Anything else? dlga_ramun_ask_about_capturing_3 ramun_ask_about_capturing_4|Well, it's not as simple as all that. Blunt weapons don't do as much damage as sharp ones, so they won't bring your enemies down as quickly. And trust me, given the chance, most of the scum you run across would just as soon kill you as look at you, so don't expect any courtesy when you pull out a club instead of a sword. Moreover, having to drag prisoners to and fro will slow down your party, which is why some people simply set their prisoners free after the fighting's done. It's madness. How could anyone turn down all that silver, eh? dlga_ramun_ask_about_capturing_4 ramun_ask_about_capturing_5|Is that everything? dlga_ramun_ask_about_capturing_5 ramun_ask_about_capturing_7|Just one final thing. Managing prisoners safely is not an easy thing to do, you could call it a skill in itself. If you want to capture a lot of prisoners, you should try and learn the tricks of it yourself, or you won't be able to hang on to a single man you catch. dlga_ramun_ask_about_capturing_7 ramun_pre_talk|Thanks, I'll keep it in mind. dlga_ramun_talk ramun_leave|I'd better be going. dlga_ramun_leave close_window|Remember, any prisoners you've got, bring them to me. I'll pay you good silver for every one. dlga_start manhunter_talk_b|Hey, you there! You seen any outlaws around here? dlga_manhunter_talk_b manhunter_talk_b1|Yes, they went this way about an hour ago. dlga_manhunter_talk_b1 close_window|I knew it! Come on, lads, lets go get these bastards! Thanks a lot, friend. dlga_manhunter_talk_b manhunter_talk_b2|No, haven't seen any outlaws lately. dlga_manhunter_talk_b2 close_window|Bah. They're holed up in this country like rats, but we'll smoke them out yet. Sooner or later. dlga_start looters_1|Warning This line should never be displayed. dlga_looters_1 looters_2|{s4} dlga_looters_2 close_window|I'm not afraid of you lot. Fight me if you dare! dlga_looters_2 close_window.1|You'll have nothing of mine but cold steel, scum. dlga_start village_farmer_talk| My {lord/lady}, we're only poor farmers from the village of {s11}. {reg1?We are taking our products to the market at {s12}. We are returning from the market at {s12} back to our village.} dlga_village_farmer_talk close_window|We'll see how poor you are after I take what you've got! dlga_village_farmer_talk close_window.1|Carry on, then. Farewell. dlga_start member_castellan_talk|Yes, {playername}? What can I do for you? dlga_member_castellan_pretalk member_castellan_talk|Anything else? dlga_member_castellan_talk member_review_castle_garrison|I want to review the castle garrison. dlga_member_review_castle_garrison member_castellan_pretalk|Of course. Here are our lists, let me know of any changes you require... dlga_member_castellan_talk member_review_castellan_equipment|Let me see your equipment. dlga_member_review_castellan_equipment member_castellan_pretalk|Very well, it's all here... dlga_member_castellan_talk member_castellan_join|I want you to abandon the castle and join my party. dlga_member_castellan_join close_window|I've grown quite fond of the place... But if it is your wish, {playername}, I'll come with you. dlga_member_castellan_join member_castellan_pretalk|And where would we sleep? You're dragging a whole army with you, {playername}, there's no more room for all of us. dlga_member_castellan_talk close_window|[Leave] dlga_start member_wilderness_talk|Do you want me to rejoin you? dlga_start member_inn_talk|Do you want me to rejoin you? dlga_member_chat kidnapped_girl_chat_1|Are we home yet? dlga_kidnapped_girl_chat_1 kidnapped_girl_chat_2|Not yet. dlga_kidnapped_girl_chat_2 close_window|I can't wait to get back. I've missed my family so much, I'd give anything to see them again. dlga_member_chat member_lady_1|{playername}, when do you think we can reach our destination? dlga_member_lady_1 member_lady_2a|We still have a long way ahead of us. dlga_member_lady_1 member_lady_2b|Very soon. We're almost there. dlga_member_lady_2a close_window|Ah, I am going to enjoy the road for a while longer then. I won't complain. I find riding out in the open so much more pleasant than sitting in the castle all day. You know, I envy you. You can live like this all the time. dlga_member_lady_2b close_window|That's good news. Not that I don't like your company, but I did miss my little luxuries. Still I am sorry that I'll leave you soon. You must promise me, you'll come visit me when you can. dlga_member_chat supported_pretender_talk|Greetings, {playername}, my first and foremost vassal. I await your counsel. dlga_supported_pretender_pretalk supported_pretender_talk|Anything else? dlga_supported_pretender_talk pretender_progress|What do you think about our progress so far? dlga_pretender_progress pretender_progress_2|{reg11?We have {reg11} lords on our side We have no lord with us yet}, whereas {reg21?{s9} still has {reg21} lords supporting him {s9} has no loyal lords left}. {reg19?We control {reg13?{reg13} towns } {reg14?{reg14} castles } {reg15?and {reg15} villages } We don't control any settlements}, while {reg29?they have {reg23?{reg23} towns } {reg24?{reg24} castles } {reg25?and {reg25} villages } they have no remaining settlements}. Overall, {s30}. dlga_pretender_progress_2 supported_pretender_pretalk|Then, we must keep fighting and rally our supporters! dlga_pretender_progress_2 pretender_quit_rebel_confirm|It seems this rebellion is not going anywhere. We must give up. dlga_pretender_quit_rebel_confirm pretender_quit_rebel_confirm_2|{playername}, you can't abandon me now. Are you serious? dlga_pretender_quit_rebel_confirm_2 pretender_quit_rebel_confirm_3|Indeed, I am. I can't support you any longer. dlga_pretender_quit_rebel_confirm_2 supported_pretender_pretalk|I was jesting. I will fight for you until we succeed. dlga_pretender_quit_rebel_confirm_3 pretender_quit_rebel_confirm_4|Are you absolutely sure? I will never forgive you if you abandon my cause. dlga_pretender_quit_rebel_confirm_4 pretender_quit_rebel|I am sure. dlga_pretender_quit_rebel_confirm_4 supported_pretender_pretalk|Let me think about this some more. dlga_pretender_quit_rebel close_window|So be it. Then my cause is lost. There is only one thing to do for me now. I will go from Calradia and never come back. dlga_supported_pretender_talk supported_pretender_equip|{reg65?My lady My lord}, would you allow me to check out your equipment? dlga_supported_pretender_equip supported_pretender_pretalk|Very well, it's all here... dlga_supported_pretender_talk pretneder_view_char_requested|If it would please you, can you tell me about your skills? dlga_pretneder_view_char_requested supported_pretender_pretalk|Well, all right. dlga_supported_pretender_talk close_window|Let us keep going, {reg65?my lady sir}. dlga_do_member_trade member_talk|Anything else? dlga_member_chat member_talk|Yes, {s5}? dlga_member_talk member_trade|Let me see your equipment. dlga_member_trade do_member_trade|Very well, it's all here... dlga_member_talk view_member_char_requested|What can you tell me about your skills? dlga_view_member_char_requested do_member_view_char|All right, let me tell you... dlga_member_talk member_separate|We need to separate for a while. dlga_member_separate member_separate_confirm|Oh really? Well, I'm not just going to wait around here. I'm going to go to the towns to look for other work. Is that what you want? dlga_member_separate companion_quitting|Well, actually, there was something I needed to tell you. dlga_member_separate_confirm member_separate_yes|That's right. We need to part ways. dlga_member_separate_confirm do_member_trade|No, I'd rather have you at my side. dlga_member_separate_yes close_window|Well. I'll be off, then. Look me up if you need me. dlga_member_talk member_question|I'd like to ask you something. dlga_member_talk close_window|Never mind. dlga_member_question member_question_2|Very well. What did you want to ask? dlga_member_question_2 member_morale|How do you feel about the way things are going in this company? dlga_member_question_2 member_background_recap|Tell me your story again. dlga_member_morale do_member_trade|{s21} dlga_member_background_recap member_background_recap_2|{s5} dlga_member_background_recap_2 member_background_recap_3|{s5} dlga_member_background_recap_3 do_member_trade|Then shortly after, I joined up with you. dlga_do_member_view_char member_talk|Anything else? dlga_start close_window.1|Let's leave whenever you are ready. dlga_start close_window.2|Please do not waste any more of my time today, {sir/madame}. Perhaps we shall meet again in our travels. dlga_start companion_recruit_intro_response|{s5} dlga_companion_recruit_intro_response companion_recruit_backstory_a|{s6} dlga_companion_recruit_intro_response close_window|{s7} dlga_companion_recruit_backstory_a companion_recruit_backstory_b|{s5} dlga_companion_recruit_backstory_b companion_recruit_backstory_c|{s5} dlga_companion_recruit_backstory_c companion_recruit_backstory_response|{s5} dlga_companion_recruit_backstory_response companion_recruit_signup|{s6} dlga_companion_recruit_backstory_response close_window|{s7} dlga_companion_recruit_signup companion_recruit_signup_b|{s5} dlga_companion_recruit_signup_b companion_recruit_signup_response|{s5} dlga_companion_recruit_signup_response close_window|Unfortunately, I can't take on any more hands in my party right now. dlga_companion_recruit_signup_response companion_recruit_payment|{s6} dlga_companion_recruit_signup_response close_window.1|{s7} dlga_companion_recruit_payment companion_recruit_signup_confirm|. dlga_companion_recruit_payment companion_recruit_payment_response|{s5} dlga_companion_recruit_payment_response companion_recruit_signup_confirm|{s6} dlga_companion_recruit_payment_response close_window|Sorry. I can't afford that at the moment. dlga_start companion_recruit_meet_again|We meet again. dlga_companion_recruit_meet_again companion_recruit_backstory_delayed|So... What have you been doing since our last encounter? dlga_companion_recruit_meet_again close_window|Good day to you. dlga_start companion_recruit_secondchance|Yes? dlga_companion_recruit_secondchance companion_recruit_backstory_b|My apologies if I was rude, earlier. What was your story again? dlga_companion_recruit_secondchance close_window|Never mind. dlga_companion_recruit_backstory_delayed companion_recruit_backstory_delayed_response|{s5} dlga_companion_recruit_backstory_delayed_response companion_recruit_signup_b|I might be able to use you in my company. dlga_companion_recruit_backstory_delayed_response close_window|I'll let you know if I hear of anything. dlga_companion_recruit_signup_confirm close_window|Good! Give me a few moments to prepare and I'll be ready to move. dlga_start companion_rehire|My offer to rejoin you still stands, if you'll have me. dlga_start companion_rehire.1|It is good to see you alive, {s5}! {s6}, and I did not know whether you had been captured, or slain, or got away. I've been roaming around since then, looking for you. Shall I get my gear together and rejoin your company? dlga_start companion_rehire.2|{s5} dlga_start companion_was_dismissed|It is good to see you, {s21}! To tell you the truth, I had hoped to run into you. dlga_companion_was_dismissed companion_rehire|{s5}. Would you want me to rejoin your company? dlga_companion_rehire companion_recruit_signup_confirm|Welcome back, my friend! dlga_companion_rehire companion_rehire_refused|Sorry, I can't take on anyone else right now now. dlga_companion_rehire_refused close_window|Well... Look me up if you change your mind, eh? dlga_event_triggered center_captured_lord_advice|{s1} is not being managed by anyone. Whom shall I put in charge? dlga_center_captured_lord_advice center_captured_lord_advice_2|{s11}. {s1} dlga_center_captured_lord_advice center_captured_lord_advice_2.1|Please {s65}, I want to have {s1} for myself. (fiefs {s0}) dlga_center_captured_lord_advice center_captured_lord_advice_2.2|{s66}, you should have {s1} for yourself. (fiefs {s0}) dlga_center_captured_lord_advice_2 close_window|Hmmm. All right, {playername}. I value your counsel highly. {reg6?I {reg7?You {s11}}} will be the new {reg3?lady lord} of {s1}. dlga_event_triggered companion_quitting|{s5} -- there is something I need to tell you. dlga_companion_quitting companion_quitting_2|{s5} dlga_companion_quitting_2 companion_quitting_response|To tell you the truth, {s21} dlga_companion_quitting_response companion_quitting_yes|Very well. You be off, then. dlga_companion_quitting_response companion_quitting_persuasion|Perhaps I can persuade you to change your mind. dlga_companion_quitting_persuasion close_window|Hm. When you put it like that, I suppose I can stay a while longer, see if things improve. dlga_companion_quitting_persuasion companion_quitting_response|I'm sorry, but I don't see your point. I am leaving whether you like it or not. dlga_companion_quitting_response companion_quitting_no|We hang deserters in this company. dlga_companion_quitting_no companion_quitting_no_confirm|Oh... Right... Do you mean that? dlga_companion_quitting_no_confirm companion_quitting_no_confirmed|Absolutely. You either leave this company by my command, or are carried out on your shield. dlga_companion_quitting_no_confirm companion_quitting_yes|No, actually I don't mean that. You are free to leave. dlga_companion_quitting_yes close_window|Then this is goodbye. Perhaps I'll see you around, {playername}. dlga_companion_quitting_no_confirmed close_window|Hm. I suppose I'm staying, then. dlga_event_triggered companion_objection_response|{s5} dlga_companion_objection_response close_window|Thanks, I appreciate your support. dlga_companion_objection_response close_window.1|Hopefully it won't happen again. dlga_companion_objection_response close_window.2|Your objection is noted. Now fall back in line. dlga_event_triggered companion_personalityclash2_b|{s5} dlga_companion_personalityclash2_b companion_personalityclash2_response|{s5} dlga_companion_personalityclash2_response close_window|{s11} is a valuable member of this company. I don't want you picking any more fights with {reg11?her him}. dlga_companion_personalityclash2_response close_window.1|Tell {s11} you have my support in this, and {reg11?she he} should hold {reg11?her his} tongue. dlga_companion_personalityclash2_response close_window.2|I don't have time for your petty dispute. Do not bother me with this again. dlga_event_triggered companion_personalityclash_b|{s5} dlga_companion_personalityclash_b companion_personalityclash_response|{s5} dlga_companion_personalityclash_response close_window|{s11} is a capable member of this company. I don't want you picking any more fights with {reg11?her him}. dlga_companion_personalityclash_response close_window.1|Tell {s11} you have my support in this, and {reg11?she he} should hold {reg11?her his} tongue. dlga_companion_personalityclash_response close_window.2|I don't have time for your petty dispute. Do not bother me with this again. dlga_event_triggered companion_personalitymatch_b|{s5} dlga_companion_personalitymatch_b companion_personalitymatch_response|{s5} dlga_companion_personalitymatch_response close_window|Very good. dlga_event_triggered companion_home_description|{s5} dlga_companion_home_description companion_home_description_2|Tell me more. dlga_companion_home_description close_window|We don't have time to chat just now. dlga_companion_home_description close_window.1|I prefer my companions not to bother me with such trivialities. dlga_companion_home_description_2 companion_home_description_3|{s5} dlga_companion_home_description_3 close_window|{s5} dlga_event_triggered close_window.1|Sorry -- just talking to myself [ERROR] dlga_start player_siege_castle_commander_1|What do you want? dlga_player_siege_castle_commander_1 player_siege_ask_surrender|Surrender! Your situation is hopeless! dlga_player_siege_castle_commander_1 close_window|Nothing. I'll leave you now. dlga_player_siege_ask_surrender player_siege_ask_surrender_treatment|Perhaps... Do you give your word of honour that we'll be treated well? dlga_player_siege_ask_surrender player_siege_ask_leave_unmolested|We are ready to leave this castle to you and march away if you give me your word of honour that you'll let us leave unmolested. dlga_player_siege_ask_surrender close_window|Surrender? Hah! We can hold these walls until we all die of old age. dlga_player_siege_ask_surrender_treatment player_siege_ask_surrender_treatment_reject|I give you nothing. Surrender now or prepare to die! dlga_player_siege_ask_surrender_treatment_reject close_window|Bastard. We will fight you to the last man! dlga_player_siege_ask_surrender_treatment player_siege_ask_surrender_treatment_accept|You will be ransomed and your soldiers will live. I give you my word. dlga_player_siege_ask_surrender_treatment_accept close_window|Very well then. Under those terms, I offer you my surrender. dlga_player_siege_ask_leave_unmolested player_siege_ask_leave_unmolested_accept|You have my word. You will not come under attack if you leave the castle. dlga_player_siege_ask_leave_unmolested_accept close_window|Very well. Then we leave this castle to you. You have won this day. But we'll meet again. dlga_player_siege_ask_leave_unmolested player_siege_ask_leave_unmolested_reject|Unacceptable. I want prisoners. dlga_player_siege_ask_leave_unmolested_reject close_window|Then we will defend this castle to the death, and this parley is done. Farewell. dlga_start rebel_thanks_answer|{s6} dlga_rebel_thanks_answer rebel_thanks_answer_2|It was an honour to fight for your cause, {reg65?madame my lord}. dlga_rebel_thanks_answer rebel_thanks_answer_2.1|You will always my loyal support, {reg65?my lady sir}. dlga_rebel_thanks_answer_2 close_window|I will miss living this life of adventure with you, but my duties await me. So... farewell for now, {playername}. I hope I'll see you again soon. dlga_start freed_lord_answer|I am in your debt for freeing me, friend. dlga_freed_lord_answer freed_lord_answer_1|You're not going anywhere, 'friend'. You're my prisoner now. dlga_freed_lord_answer_1 close_window|I'll have your head on a pike for this, you bastard! Someday! dlga_freed_lord_answer freed_lord_answer_2|You are free to go wherever you want, sir. dlga_freed_lord_answer_2 close_window|Thank you, good {sire/lady}. I never forget someone who's done me a good turn. dlga_start defeat_lord_answer|{s43} dlga_defeat_lord_answer defeat_lord_answer_1|You are my prisoner now. dlga_defeat_lord_answer_1 close_window|I am at your mercy. dlga_defeat_lord_answer defeat_lord_answer_2|You have fought well. You are free to go. dlga_defeat_lord_answer_2 close_window|{s43} dlga_start party_encounter_lord_hostile_attacker|{playername}! dlga_start party_encounter_lord_hostile_attacker.1|Halt! dlga_party_encounter_lord_hostile_attacker party_encounter_lord_hostile_attacker|{s42} dlga_party_encounter_lord_hostile_attacker party_encounter_lord_hostile_attacker_2|{s43} dlga_party_encounter_lord_hostile_attacker_2 party_encounter_offer_dont_fight|Is there no way to avoid this battle? I don't want to fight with you. dlga_party_encounter_lord_hostile_attacker_2 close_window|Don't attack! We surrender. dlga_party_encounter_lord_hostile_attacker_2 close_window.1|We will fight you to the end! dlga_party_encounter_offer_dont_fight close_window|I owe you a favor, don't I. Well... all right then. I will let you go just this once. dlga_party_encounter_offer_dont_fight close_window.1|Ha-ha. But I want to fight with you. dlga_start pretender_start|[Our first task is to seize a fortress. Then other lords will join us.] dlga_start supported_pretender_talk|I await your counsel, {playername}. dlga_start pretender_intro_1|Do I know you?. dlga_pretender_intro_1 pretender_intro_2|My name is {playername}. At your sevice. dlga_pretender_intro_1 pretender_intro_2.1|I am {playername}. Perhaps you have heard of my exploits. dlga_pretender_intro_2 pretender_intro_3|{s48} dlga_pretender_intro_3 pretender_rebellion_cause_1|I thought {s12} was ruled by {s11}? dlga_start pretender_start.1|Greetings, {playername} dlga_pretender_start pretender_rebellion_cause_prelim|What was your story again, {reg65?my lady sir}? dlga_pretender_rebellion_cause_prelim pretender_rebellion_cause_1|I shall tell you. dlga_pretender_rebellion_cause_1 pretender_rebellion_cause_2|{s48} dlga_pretender_rebellion_cause_2 pretender_rebellion_cause_3|{s48} dlga_pretender_rebellion_cause_3 pretender_start|{s48} dlga_pretender_start pretender_discuss_rebellion_1|I want to take up your cause and help you reclaim your throne! dlga_pretender_start pretender_end|I must leave now. dlga_pretender_discuss_rebellion_1 pretender_discuss_rebellion_2|Are you sure you will be up to the task, {playername}? Reclaiming my throne will be no simple matter. The lords of our realm have all sworn oaths of homage to {s11}. Such oaths to a usurper are of course invalid, and we can expect some of the lords to side with us, but it will be a very tough and challenging struggle ahead. dlga_pretender_discuss_rebellion_2 pretender_discuss_rebellion_3|I am ready for this struggle. dlga_pretender_discuss_rebellion_2 pretender_end|You are right. Perhaps, I should think about this some more. dlga_pretender_discuss_rebellion_3 close_window|I have no doubt that your support for my cause is heartfelt, {playername}, and I am grateful to you for it. But I don't think we have much of a chance of success. If you can gain renown in the battlefield and make a name for yourself as a great commander, then our friends would not hesitate to join our cause, and our enemies would be wary to take up arms against us. When that time comes, I will come with you gladly. But until that time, it will be wiser not to openly challange the usurper, {s11}. dlga_pretender_discuss_rebellion_3 close_window.1|Haven't you already taken up the cause of {s17}? You must have a very strong sense of justice, indeed. But no, thanks. I will not be part of your game. dlga_pretender_discuss_rebellion_3 close_window.2|{playername}, you are already oath-bound to serve {s15}. As such, I cannot allow you to take up my cause, and let my enemies claim that I am but a mere puppet of {s16}. No, if I am to have the throne of {s17}, I must do it due to the righteousness of my cause and the support of my subjects alone. If you want to help me, you must first free yourself of your oath to {s15}. dlga_pretender_discuss_rebellion_3 pretender_rebellion_ready|You are a capable warrior, {playername}, and I am sure with your renown as a commander, and my righteous cause, the nobles and the good people of {s12} will flock to our support. The time is ripe for us to act! I will come with you, and together, we will topple the usurper {s11} and take the throne from his bloodied hands. But first, you must give me your oath of homage and accept me as your liege {reg65?lady lord}. dlga_pretender_discuss_rebellion pretender_town_quest|[Before we rebel, I want you to raise support for my cause. I have always had strong backing from the town of {s4}, but you may have good ties in other places. Are you up for that?] dlga_pretender_discuss_rebellion pretender_town_quest.1|[Before we rebel, I want you to raise support for my cause. If you have good ties with any towns, you should try there. Are you up for that?] dlga_pretender_discuss_rebellion pretender_start|[Circumstances aren't really right for a rebellion right now. Let us lay low for a while] dlga_pretender_discuss_rebellion pretender_start.1|[You have laid the groundwork for a rebellion, but you are affiliated with another liege] dlga_pretender_discuss_rebellion pretender_rebellion_ready|You have done good work. {s4} and possibly other towns are ready to rebel. Whenever you are ready, let us ride forth to war. dlga_pretender_rebellion_ready lord_give_oath_2|I am ready to pledge myself to your cause, {reg3?my lady sir}. dlga_pretender_rebellion_ready pretender_end|Let us bide our time a little longer. dlga_lord_give_conclude_2 close_window|Forward, then! Our first task is to take hold of a fortress and persuade other lords to join us. You lead the way! dlga_pretender_town_quest pretender_discuss_rebellion|[Abracadabra - the town is ready] dlga_pretender_town_quest pretender_end|[Not interested, thanks] dlga_pretender_end close_window|Farewell for now, then. dlga_start lord_event_choose_friend|I heard that you have befriended that {s43} called {s6}. Believe me, you can't trust that man. You should end your dealings with him. dlga_lord_event_choose_friend lord_event_choose_friend_renounce|I assure you, {s65}, I am no friend of {s6}. dlga_lord_event_choose_friend_renounce lord_pretalk|Glad news, {playername}. I would fear for your safety otherwise. If you do encounter {s6}, be on your guard and don't believe a word. dlga_lord_event_choose_friend lord_event_choose_friend_defend|{s6} is an honourable man, you've no right to speak of him thus. dlga_lord_event_choose_friend_defend lord_pretalk|As you like, {playername}. A fool you might be, but a loyal fool at the least. {s6}'s loyalty may not be so steadfast, however... dlga_lord_event_choose_friend lord_event_choose_friend_neutral|I don't want to be involved in your quarrel with {s6}. dlga_lord_event_choose_friend_neutral lord_pretalk|Hmph. As you wish, {playername}. Just remember that a {man/woman} needs friends in this world, and you'll never make any if you never stand with anyone. dlga_start lord_invite_1|{playername}, I've been expecting you. Word has reached my ears of your exploits. Why, I keep hearing such tales of prowess and bravery that my mind was quickly made up. I knew that I had found someone worthy of becoming my vassal. dlga_lord_invite_1 lord_invite_2|Thank you, {s65}, you honour me with your offer. dlga_lord_invite_1 lord_invite_2.1|It is good to have my true value recognised. dlga_lord_invite_2 lord_invite_3|Aye. Let us dispense with the formalities, {playername}; are you ready to swear homage to me? dlga_lord_invite_3 lord_give_oath_2|Yes, {s65}. dlga_lord_invite_3 lord_enter_service_reject|No, {s65}. I cannot serve you right now. dlga_start lord_start|If it isn't my brave champion, {playername}... dlga_start lord_start.1|Good to see you again {playername}... dlga_start lord_start.2|We meet again, {playername}... dlga_start lord_meet_neutral|Do I know you? dlga_lord_meet_neutral lord_intro|I am {playername}. dlga_lord_meet_neutral lord_intro.1|My name is {playername}. At your service sir. dlga_lord_intro lord_start|{s11} dlga_start lord_meet_enemy|{s43} dlga_lord_meet_enemy lord_intro|I am {playername}, {s65}. dlga_lord_meet_enemy lord_intro.1|They know me as {playername}. Mark it down, you shall be hearing of me a lot. dlga_start lord_start.3|Well, {playername}... dlga_lord_start lord_start|{s42} dlga_lord_start lord_generic_mission_completed|Your surgeon managed to convince my friend and made the operation. The matter is in God's hands now,, and all we can do is pray for his recovery. Anyway, I thank you for lending your surgeon to me {sir/madam}. You have a noble spirit. I will not forget it. dlga_lord_start lord_generic_mission_completed.1|Hah! Our little plot against {s3} worked perfectly, {playername}. The fool has lost one of his most valuable retainers, and we are one step closer to bringing him to his knees. Here, this purse contains {reg5} denars, and I wish you to have it. You deserve every copper. And, need I remind you, there could be much more to come if you've a mind to earn it... dlga_lord_start close_window|You werent't able to complete a simple task. I had set up everything. The only thing you needed to do was sacrifice a messenger, and we would be celebrating now. But no, you were too damned honorable, weren't you? dlga_lord_start quest_meet_spy_in_enemy_town_completed|Have you brought me any news about that task I gave you? You know the one I mean... dlga_quest_meet_spy_in_enemy_town_completed quest_meet_spy_in_enemy_town_completed_2|I have the reports you wanted right here. dlga_quest_meet_spy_in_enemy_town_completed_2 lord_pretalk|Ahh, well done. It's good to have competent {men/people} on my side. Here is the payment I promised you. dlga_lord_start lord_pretalk|Brilliant work, {playername}! Your caravan raids really got their attention, I must say. I've just received word that {s13} has declared war! Now the time has come for us to reap the benefits of our hard work, {playername}. And by that I of course mean taking and plundering {s13} land! This war is going to make us rich {men/souls}, mark my words! dlga_lord_start lord_pretalk.1|You incompetent buffoon! What in Hell made you think that getting yourself captured while trying to start a war was a good idea? These plans took months to prepare, and now everything's been ruined! I will not forget this, {playername}. Oh, be assured that I will not. dlga_lord_start lord_collect_debt_completed|I'm told that you've collected the money owed me from {s7}. Good, it's past time I had it back. I believe I promised to give you one-fifth of it all, eh? Well, that makes {reg3} denars, so if you give me my share -- that's {reg4} denars -- you can keep the rest. dlga_lord_collect_debt_completed lord_collect_debt_pay|Of course, {s65}. {reg4} denars, all here. dlga_lord_collect_debt_pay lord_pretalk|I must admit I'm impressed, {playername}. I had lost hope of ever getting this money back. Please accept my sincere thanks. dlga_lord_collect_debt_completed lord_collect_debt_no_pay|I am afraid I don't have the money with me sir. dlga_lord_collect_debt_no_pay close_window|Is this a joke? I know full well that {s7} gave you the money, and I want every denar owed to me, {sir/madam}. As far as I'm concerned, I hold you personally in my debt until I see that silver. dlga_lord_start close_window.1|I heard you got rid of that poxy merchant that was causing me so much grief. I can see you're not afraid to get your hands dirty, eh? I like that in a {man/woman}. Here's your reward. Remember, {playername}, stick with me and we'll go a long, long way together. dlga_lord_start close_window.2|Oh, it's you. Enlighten me, how exactly does one lose a simple fight to some poxy, lowborn merchant? Truly, if I ever need my guardsmen to take a lesson in how to lay down and die, I'll be sure to come to you. Just leave me be, {playername}, I have things to do. dlga_lord_start lord_kill_local_merchant_let_go|You! Do you have sawdust between your ears? Did you think that when I said to kill the merchant, I meant you to have a nice chat with him and then let him go?! What possessed you? dlga_lord_kill_local_merchant_let_go lord_kill_local_merchant_let_go_2|Sir, I made sure he will not act against you. dlga_lord_kill_local_merchant_let_go_2 lord_pretalk|Piffle. You were supposed to remove him, not give him a sermon and send him on his way. He had better do as you say, or you'll both regret it. Here, this is half the money I promised you. Don't say a word, {playername}, you're lucky to get even that. I have little use for {men/people} who cannot follow orders. dlga_lord_start lord_follow_spy_completed|Beautiful work, {playername}! You captured both the spy and his handler, just as I'd hoped, and the pair are now safely ensconced in my dungeon, waiting to be questioned. My torturer shall be busy tonight! Anyway, I'm very pleased with your success, {playername}, and I give you this purse as a token of my appreciation. dlga_lord_start lord_follow_spy_half_completed|Blast and damn you! I wanted TWO prisoners, {playername} -- what you've brought me is one step short of useless! I already know everything the spy knows, it was the handler I was after. Here, half a job gets you half a reward. Take it and begone. dlga_lord_start lord_follow_spy_half_completed.1|I asked you for two prisoners, {playername}, not one. Two. Still, I suppose you did capture the spy's handler, the more important one of the pair. The spy will not dare return here and will prove quite useless to whatever master he served. 'Tis better than nothing. However, you'll understand if I pay you half the promised reward for what is but half a success. dlga_lord_start lord_follow_spy_failed|Truly, {playername}, you are nothing short of totally incompetent. Failing to capture both the spy AND his handler plumbs astonishing new depths of failure. Forget any reward I offered you. You've done nothing to earn it. dlga_lord_follow_spy_half_completed lord_pretalk|I did my best, {s65}. dlga_lord_follow_spy_completed lord_pretalk|Thank you, {s65}. dlga_lord_follow_spy_failed lord_pretalk|Hrm. As you like, {s65}. dlga_lord_start lord_generic_mission_completed.2|Damn me, but you've done it, {playername}. All the serfs are back and they're busy preparing for the harvest. You certainly earned your reward. Here, take it, with my compliments. dlga_lord_start lord_bring_back_runaway_serfs_failed|{playername}. I have been waiting patiently for my serfs, yet none have returned. Have you an explanation? Were you outwitted by simple fieldhands, or are you merely incompetent? Or perhaps you are plotting with my enemies, intending to ruin me... dlga_lord_bring_back_runaway_serfs_failed lord_bring_back_runaway_serfs_failed_1a|Forgive me, {s65}, those serfs were slippery as eels. dlga_lord_bring_back_runaway_serfs_failed lord_bring_back_runaway_serfs_failed_1b|Perhaps if you had treated them better... dlga_lord_bring_back_runaway_serfs_failed_1a lord_pretalk|Hmph, that is hardly an excuse for failure, {playername}. Now if you will excuse me, I need to recruit new men to work these fields before we all starve. dlga_lord_bring_back_runaway_serfs_failed_1b close_window|Hah, now you reveal your true colours, traitor! Your words match your actions all too well. I should never have trusted you. dlga_lord_start lord_runaway_serf_half_completed|You disappoint me, {playername}. There were 3 groups of serfs that I charged you to return. 3. Not {reg17}. I suppose the ones who did come back shall have to work twice as hard to make up for those that got away. As for your reward, {playername}, I'll only pay you for the serfs you returned, not the ones you let fly. Here. Take it, and let this business be done. dlga_lord_runaway_serf_half_completed lord_pretalk|Thank you, {s65}. You are indeed generous. dlga_lord_runaway_serf_half_completed lord_pretalk.1|Bah, this proved to be a waste of my time. dlga_lord_start lord_deal_with_bandits_completed|{playername}, I was told that you have crushed the bandits at my village of {s5}. Please know that I am most grateful to you for that. Please, let me pay the expenses of your campaign. Here, I hope these {reg14} denars will be adequate. dlga_lord_deal_with_bandits_completed lord_pretalk|Not a problem, {s65}. dlga_lord_deal_with_bandits_completed lord_pretalk.1|Glad to be of service. dlga_lord_deal_with_bandits_completed lord_pretalk.2|It was mere child's play. dlga_lord_start lord_pretalk.2|Damn it, {playername}. I heard that you were unable to drive off the bandits from my village of {s5}, and thanks to you, my village now lies in ruins. Everyone said that you were a capable warrior, but appearently, they were wrong. dlga_lord_start lord_deliver_cattle_to_army_thank|Ah, {playername}. My quartermaster has informed me of your delivery, {reg13} heads of cattle, as I requested. I'm impressed. dlga_lord_deliver_cattle_to_army_thank lord_pretalk|Not a problem, {s65}. dlga_lord_deliver_cattle_to_army_thank lord_pretalk.1|Glad to be of service. dlga_lord_deliver_cattle_to_army_thank lord_pretalk.2|Mere child's play. dlga_lord_start lord_scout_waypoints_thank|You make a good scout, {playername}. My runner just brought me your reports of the mission to {s13}, {s14} and {s15}. Well done. dlga_lord_scout_waypoints_thank lord_pretalk|A simple task, {s65}. dlga_lord_scout_waypoints_thank lord_pretalk.1|Nothing I couldn't handle. dlga_lord_scout_waypoints_thank lord_pretalk.2|My pleasure, sir. dlga_lord_start lord_mission_told_deliver_cattle_to_army|The army's supplies are dwindling too quickly, {playername}. I need you to bring me {reg3} heads of cattle so I can keep the troops fed. I care very little about where you get them, just bring them to me as soon as you can. dlga_lord_mission_told_deliver_cattle_to_army lord_mission_told_deliver_cattle_to_army_accepted|Very well, I can find you some cattle. dlga_lord_mission_told_deliver_cattle_to_army lord_mission_told_deliver_cattle_to_army_rejected|Sorry, sir, I have other plans. dlga_lord_mission_told_deliver_cattle_to_army_accepted close_window|Excellent! You know what to do, {playername}, now get to it. I need that cattle sooner rather than later. dlga_lord_mission_told_deliver_cattle_to_army_rejected close_window|That . . . is unfortunate, {playername}. I shall have to find someone else who's up to the task. Please go now, I've work to do. dlga_lord_start lord_report_to_army_asked|Ah, you have arrived at last, {playername}. We've been expecting you. I hope you have brought with you troops of sufficient number and experience. dlga_lord_report_to_army_asked lord_report_to_army_completed|I have a company of good, hardened soldiers with me. We are ready to join you. dlga_lord_report_to_army_asked lord_report_to_army_continue|I don't have the sufficient number of troops yet. I will need some more time. dlga_lord_report_to_army_completed close_window|Excellent. I will send the word when I have a task for you. For the moment, just follow us and stay close. We'll be moving soon. dlga_lord_report_to_army_continue close_window|Then you'd better hurry. We'll be moving out soon against the enemy and I need every able hand we can muster. dlga_lord_start lord_mission_told_scout_waypoints|{playername}, I need a volunteer to scout the area. We're sorely lacking on information, and I simply must have a better picture of the situation before we can proceed. I want you to go to {s13}, {s14} and {s15} and report back whatever you find. dlga_lord_mission_told_scout_waypoints lord_mission_told_scout_waypoints_accepted|You've found your volunteer, sir. dlga_lord_mission_told_scout_waypoints lord_mission_told_scout_waypoints_rejected|I fear I must decline. dlga_lord_mission_told_scout_waypoints_accepted close_window|Good {man/lass}! Simply pass near {s13}, {s14} and {s15} and check out what's there. Make a note of anything you find and return to me as soon as possible. dlga_lord_mission_told_scout_waypoints_rejected lord_pretalk|Hm. I'm disappointed, {playername}. Very disappointed. We'll talk later, I need to go and find somebody to scout for us. dlga_lord_generic_mission_thank lord_generic_mission_completed|You have been most helpful, {playername}. My thanks. dlga_lord_generic_mission_completed lord_pretalk|It was an honour to serve. dlga_lord_start lord_pay_debt_2|I think you owe me {reg1} denars, {playername}. Do you intend to pay your debt anytime soon? dlga_lord_pay_debt_2 lord_pay_debt_3_1|That is why I came, {s65}. Here it is, every denar I owe you. dlga_lord_pay_debt_2 lord_pay_debt_3_2|Alas, I don't have sufficient funds, {s65}. But I'll pay you soon enough. dlga_lord_pay_debt_3_1 lord_pretalk|Ah, excellent. You are a {man/woman} of honour, {playername}. I am satisfied, yopur debt to me has been paid in full. dlga_lord_pay_debt_3_2 lord_pretalk|Well, don't keep me waiting much longer. dlga_lord_start lord_buy_prisoner|I heard that you have captured our enemy {s3} and he is with you at the moment. I can pay you {reg6} denars for him if you want to get rid of him. You can wait for his family to pay his ransom of course, but there is no telling how long that will take, eh? dlga_lord_buy_prisoner lord_buy_prisoner_accept|I accept your offer. I'll leave {s3} to you for {reg6} denars. dlga_lord_buy_prisoner lord_buy_prisoner_deny|I fear I can't accept your offer. dlga_lord_buy_prisoner_accept lord_pretalk|Excellent! Here's your {reg6} denars. I'll send some men to take him to our prison with due haste. dlga_lord_buy_prisoner_deny lord_pretalk|Mmm. As you wish, {playername}, but you'll not get a better offer. Take it from me. dlga_lord_start lord_talk|What is it? dlga_lord_pretalk lord_talk|Anything else? dlga_hero_pretalk lord_talk|Anything else? dlga_lord_talk lord_lend_companion_end|I should like {s14} returned to me, {s65}, if you no longer require {reg3?her his} services. dlga_lord_lend_companion_end lord_pretalk|You've too many men in your company already, {playername}. You could not lead any more at the moment. dlga_lord_lend_companion_end lord_pretalk.1|Certainly, {playername}. {reg3?She He} is a bright {reg3?girl fellow}, you're a lucky {man/woman} to have such worthy companions. dlga_lord_talk lord_ask_to_collect_debt|I've come to collect the debt you owe to {s1}. dlga_lord_ask_to_collect_debt lord_ask_to_collect_debt_2|Oh. Well, {s1} did lend me some silver a ways back, but I've done him many favours in the past and I consider that money as my due payment. dlga_lord_ask_to_collect_debt_2 convince_begin|{s1} considers it a debt. He asked me to speak to you on his behalf. dlga_lord_ask_to_collect_debt_2 lord_pretalk|Then I will not press the matter any further. dlga_convince_accept close_window|My debt to {s8} has long been overdue and was a source of great discomfort to me. Thank you for accepting to take the money to him. Please give him these {reg10} denars and thank him on my behalf. dlga_lord_talk lord_ask_to_make_peace|Please, {s64}, it's time to end this war between {s12} and {s13}. dlga_lord_ask_to_make_peace lord_ask_to_make_peace_2|Eh? I'm not sure I heard you right, {playername}. War is not easily forgotten by either side of the conflict, and I have a very long memory. Why should I take any interest in brokering peace with those dogs? dlga_lord_ask_to_make_peace_2 convince_begin|Perhaps I can talk you into it... dlga_lord_ask_to_make_peace_2 lord_pretalk|Never mind, peace can wait for now. dlga_convince_accept close_window.1|You... have convinced me, {playername}. Very well then, you've my blessing to bring a peace offer to {s14}. I cannot guarantee they will accept it, but on the off-chance they do, I will stand by it. dlga_lord_talk lord_challenge_duel_for_lady|I want you to take back your accusations against {s1}. dlga_lord_challenge_duel_for_lady lord_challenge_duel_for_lady_2|What accusations? Everyone knows that she beds her stable boys and anyone else she can lay hands on while her husband is away. I merely repeat the words of many. dlga_lord_challenge_duel_for_lady_2 lord_challenge_duel_for_lady_3|You will recant these lies, sirrah, or prove them against my sword! dlga_lord_challenge_duel_for_lady_2 lord_pretalk|If you say so... dlga_lord_challenge_duel_for_lady_3 close_window|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. dlga_lord_talk lord_message_delivered|I bring a message from {s9}. dlga_lord_message_delivered lord_pretalk|Oh? Let me see that... Well well well! It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, and give my regards to {s9} when you see him again. dlga_lord_talk lord_message_delivered_enemy|I bring a message from {s9}. dlga_lord_message_delivered_enemy close_window|Oh? Let me see that... Hmmm. It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, with my thanks. dlga_lord_talk lord_deliver_message_prisoner|I bring a message from {s11}. dlga_lord_deliver_message_prisoner lord_deliver_message_prisoner_2|Can it be true? Oh, thank you kindly, {playername}! You have brought hope and some small ray of light to these bleak walls. Perhaps one day I will be able to repay you. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2a| 'Twas the least I could do, {s65}. dlga_lord_deliver_message_prisoner_2a close_window|You've no idea how grateful I am, {playername}. A thousand thanks and more. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2b|Worry not, {s65}. You'll have ample opportunity once you are free again. dlga_lord_deliver_message_prisoner_2b close_window|Hah, of course, {playername}. My eternal thanks go with you. dlga_lord_talk lord_rescue_by_replace_offer|Fear not, I am here to rescue you. dlga_lord_rescue_by_replace_offer lord_rescue_by_replace_offer_2|By God, are you serious? What is your plan? dlga_lord_rescue_by_replace_offer_2 lord_rescue_by_replace_offer_3|A simple ruse, {s65}. If we exchange garments, I shall take your place here in prison, while you make your escape disguised as myself. I paid the guards a handsome bribe, with which I am sure they have already purchased half the wine stocks of the nearest tavern. With some luck they'll soon get so drunk they'd have trouble recognising their own mothers, let alone telling one of us from the other. At least not until you are safely away. dlga_lord_rescue_by_replace_offer_3 lord_rescue_by_replace_offer_4|Hmm, it might just work... But what of you, my {friend/lady}? The guards won't take kindly to this trickery. You may end up spending some time in this cell yourself. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5a|Not to worry, {s65}. The place is already starting to grow on me. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5b|I shall be fine as long there is an ample reward waiting at the end. dlga_lord_rescue_by_replace_offer_5a lord_rescue_by_replace_offer_6|You are a brave soul indeed. I won't forget this. dlga_lord_rescue_by_replace_offer_5b lord_rescue_by_replace_offer_6|Of course, my {friend/lady}, of course! Come to me when you have regained your freedom, and perhaps I shall be able to repay the debt I owe you. dlga_lord_rescue_by_replace_offer_6 close_window|Quickly, {s65}, let us change garments. It is past time you were away from here. dlga_lord_talk lord_ask_pardon_after_oath_renounced|{s66}, I wish to restore my old oath to {s4}. dlga_lord_ask_pardon_after_oath_renounced lord_pretalk|That is too great a matter for me to decide, {playername}. You should seek out {s4}. Such clemency is his alone to grant or deny. dlga_lord_ask_pardon_after_oath_renounced lord_ask_pardon_terms|{s11}. dlga_lord_ask_pardon_terms lord_pretalk|As you like, {s65}. I will accept your judgment. dlga_lord_ask_pardon_terms lord_pretalk.1|A shame, {s65}. A shame. dlga_lord_ask_pardon_terms lord_pretalk.2|Very well, go and die without me. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace|Aye, I am ready. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected|On second thought, no. I don't wish to be in your service again. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace.1|Aye, I agree to those terms. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That is too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you strayed from us, {playername}, it gladdens all our hearts that you have found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {man/warrior} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, traitor! Begone with you, and do not come back! dlga_lord_talk lord_ask_pardon|I wish to make peace with {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you are a {lord/lady} without a master, holding lands in your name, without having allegience to any kingdom. As long as that continues, no king in Calradia would accept a lasting peace with you. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} denars to make any friends in {s4}. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} denars. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I'll use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you are no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_pay_mercenary|{s67}, I humbly request the weekly payment for my service. dlga_lord_pay_mercenary lord_pay_mercenary_2|Hmm, let me see... According to my ledgers, we owe you {reg8} denars for your work. Here you are. dlga_lord_pay_mercenary_2 lord_pretalk|Thank you, sir. dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk lord_ask_enter_service|{s66}, I have come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {man/woman} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I have an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|Well, I could use some good soldiers. Thank you. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You are free to do as you like. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I will do that. dlga_lord_give_order_answer lord_pretalk|I am sorry. I need to attend my own business at the moment. dlga_lord_give_order_answer lord_give_order_answer_2|. dlga_lord_give_order_answer_2 close_window|I will do that. dlga_lord_give_order_answer_2 lord_pretalk|I am sorry, it is not possible for me to do that. dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it will be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I will let everyone know that they are released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|We have {reg5?{reg5} no} {reg3?armies army} and they have {reg6?{reg6} none}. Overall, {s9}. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me sir. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone, then. dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me sir. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I have met in my travels one who calls {reg3?herself himself} {s45}... dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? It is not everyone who dares mention that name in my presence. I am not sure whether to reward your bravery, or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I will indulge your curiosity. But listen closely, because I do not wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_talk lord_join_rebellion_suggest|{s12} is the rightful ruler of {s14}. Join our cause against the usurper, {s15}! dlga_lord_talk lord_join_rebellion_suggest_cheat|CHEAT Join our cause by force. dlga_party_encounter_lord_hostile_attacker_2 lord_join_rebellion_suggest_cheat|CHEAT Join our cause by force. dlga_lord_join_rebellion_suggest_cheat lord_join_rebellion_ask_for_order|Cheat Allright. dlga_party_encounter_lord_hostile_attacker_2 lord_join_rebellion_suggest|{s12} is your rightful ruler. Join our cause against the usurper, {s15}! dlga_lord_join_rebellion_suggest party_encounter_lord_hostile_attacker_2|I have no time to bandy words with the likes of you. Now defend yourself! dlga_lord_join_rebellion_suggest lord_start|I have no time to bandy words with the likes of you. dlga_lord_join_rebellion_suggest party_encounter_lord_hostile_attacker_2.1|{s43} dlga_lord_join_rebellion_suggest lord_start.1|{s43} dlga_lord_join_rebellion_suggest lord_join_rebellion_suggest_1b|{s43} dlga_lord_join_rebellion_suggest_1b lord_join_rebellion_suggest_2|{s43} dlga_lord_join_rebellion_suggest_2 lord_join_rebellion_suggest_2|{s47} dlga_lord_join_rebellion_suggest_2 lord_join_rebellion_suggest_2.1|{s43} dlga_lord_join_rebellion_suggest_2 lord_join_rebellion_suggest_3|So tell me. Why should I support {s45}? dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4|Legality -- {s45} has the better claim to the throne dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4.1|Justice -- {s45} will treat {reg39?her his} subjects better than {s46} dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4.2|Expediency -- {s45} will win, and the sooner {reg39?she he} wins, the sooner this war will end. dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4.3|Self-interest -- {s45} will reward {reg39?her his} followers well. dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4.4|None of the usual reasons. My thinking is a little different. dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_4.5|There is more than one reason. I will let you make up your own mind. dlga_lord_join_rebellion_suggest_3 lord_join_rebellion_suggest_5|If that is your reasoning, perhaps you should remain loyal to {s46}. dlga_lord_join_rebellion_suggest_4 lord_join_rebellion_suggest_4|Hmm. Do you perhaps tell each lord something different, depending on what you think he most wants to hear? dlga_lord_join_rebellion_suggest_4 lord_join_rebellion_suggest_5|Very well. {s51}{s52}{s53}{s54}{s55} dlga_lord_join_rebellion_suggest_5 lord_join_rebellion_ask_for_order|{s43} dlga_lord_join_rebellion_suggest_5 party_encounter_lord_hostile_attacker_2|{s43} dlga_lord_join_rebellion_suggest_5 lord_talk|{s43} dlga_lord_join_rebellion_ask_for_order lord_give_order|All right. So, what's the plan? What do you want me to do? dlga_lord_talk lord_suggest_action_ask|CHEAT I want to suggest a course of action. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here! dlga_lord_tell_objective lord_pretalk.1|I am not commanding any men at the moment. dlga_lord_tell_objective lord_pretalk.2|We are resting at {s1}. dlga_lord_tell_objective lord_pretalk.3|We are travelling to {s1}. dlga_lord_tell_objective lord_pretalk.4|We are recruiting new soldiers from {s1}. dlga_lord_tell_objective lord_pretalk.5|We are scouting for the enemy around {s1}. dlga_lord_tell_objective lord_pretalk.6|We are laying waste to the village of {s1}. dlga_lord_tell_objective lord_pretalk.7|We are retreating to {s1}. dlga_lord_tell_objective lord_pretalk.8|We are besieging {s1}. dlga_lord_tell_objective lord_pretalk.9|We are fighting against {s1}. dlga_lord_tell_objective lord_pretalk.10|We are accompanying {s1}. dlga_lord_tell_objective lord_pretalk.11|We are reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.12|I don't know {reg1} {s1} dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}, I've important business to attend to and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place, {sir/madam}. I do not take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} denars altogether, and I am honour-bound to return every coin. Unless you've got {reg6} denars with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend, I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} denars you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I shall catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah . . . Very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent. My lads and I will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I shall maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|What pigswill! And to think I would offer you a place among my nobles. Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You are already oath-bound to serve {s5}, are you not? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_give_oath_1|You are known as a brave {man-at-arms/warrior} and a fine leader of men, {playername}. I shall be pleased to accept your sword into my service and bestow vassalage upon you, if you are ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.1|You've yet to show yourself as a competent commander, {playername}. Take your sword to my enemies and prove to me that you are worthy of becoming my vassal. Then we may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I am ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}, I must give the matter more thought first... dlga_lord_give_oath_give_up close_window|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Then repeat the words of the oath with me I swear homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me, {reg65?my lady sir}. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I will remain as your loyal and devoted {man/follower} as long as my breath remains.... dlga_lord_give_oath_5 lord_give_oath_6|I will remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|{reg65?My lady Sir}, may I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|{reg65?My lady My lord}, please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_10|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|{reg65?My lady Sir}, I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You have given me your solemn oath, {playername}. May you uphold it always, with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you are my sworn {man/follower} and vassal. I give you my protection and grant you the right to bear arms in my name, and I pledge that I shall not deprive you of your life, liberty or properties except by the lawful judgment of your peers or by the law and custom of the land.{reg1? Furthermore I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You have done a wise thing, {playername}. Serve me well and I promise, you will rise high. dlga_lord_give_conclude lord_give_conclude_2|I thank you, {reg39?my lady lord}. dlga_lord_give_conclude_2 close_window.1|I have great hopes for you {playername}. I know you shall prove yourself worthy of the trust I have placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {man/woman} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it is my pleasure to welcome you to the service of my house. From this day on, {playername}, you are a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall! dlga_lord_ask_leave_service lord_ask_leave_service_verify|Hrm. Has your oath become burdensome, {playername}? It is unusual to request release from homage, but in respect of your fine service, I will not hold you if you truly wish to end it. Though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, sir. It was an honour to serve you.. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} denars for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, sir. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} denars. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} denars. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} denars. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {man/person} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} denars. If you give me {reg20} denars, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} denars from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}.This could turn very ugly if I do not take immediate action.I certainly hope you're not here expecting to be paid for failure.Hand over my {reg19} denars, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 denars and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s44}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {man/woman} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s44}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s44} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggest_action_ask lord_suggest_action|What do you suggest? dlga_lord_suggest_action lord_suggest_join_faction|I want to join your faction. dlga_lord_suggest_join_faction lord_give_oath_5|Alright then. dlga_lord_suggest_action lord_suggest_learn_party_id|Cheat I want to know your leaded party ID. dlga_lord_suggest_learn_party_id lord_pretalk|It is {reg0}. dlga_lord_suggest_action lord_suggest_become_marshall|I want to be your kingdom's marshall. dlga_lord_suggest_become_marshall lord_pretalk|Alright then. dlga_lord_suggest_action lord_suggest_attack_enemy_castle|Let us attack an enemy town or castle. dlga_lord_suggest_action lord_suggest_go_to_friendly_town|Let us return back to a friendly town. dlga_lord_suggest_action lord_suggest_attack_enemy_party|Let us attack an enemy war party. dlga_lord_suggest_action lord_suggest_lift_siege|Let us lift this siege. dlga_lord_suggest_action lord_suggest_follow_me|Follow me. dlga_lord_suggest_action lord_suggest_follow_other|Follow someone. dlga_lord_suggest_action lord_suggest_raid_village|Raid a village. dlga_lord_suggest_action lord_pretalk|Like me. dlga_lord_suggest_lift_siege close_window|As you wish, {playername}. dlga_lord_suggest_go_to_friendly_town lord_suggest_go_to_friendly_town2|Hmm. Which town or castle do you suggest we go to? dlga_lord_suggest_go_to_friendly_town2 lord_suggest_go_to_friendly_town3|{s1} dlga_lord_suggest_go_to_friendly_town2 lord_pretalk|Never mind. dlga_lord_suggest_go_to_friendly_town3 lord_pretalk|Very well, we go to {s1}. dlga_lord_suggest_attack_enemy_party lord_suggest_attack_enemy_party2|Hmm. Which party do you suggest we attack? dlga_lord_suggest_attack_enemy_party2 lord_suggest_attack_enemy_party3|{s1} of {s2} around {s3} dlga_lord_suggest_attack_enemy_party2 lord_pretalk|Never mind. dlga_lord_suggest_attack_enemy_party3 lord_pretalk|As you wish, we will attack {s1}. dlga_lord_suggest_attack_enemy_castle lord_suggets_attack_enemy_castle2|Hmm. Which one do you suggest we attack? dlga_lord_suggets_attack_enemy_castle2 lord_suggets_attack_enemy_castle3|{s1} of {s2} dlga_lord_suggets_attack_enemy_castle2 lord_pretalk|Never mind my lord. dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_suggest_raid_village lord_suggest_raid_village_2|Hmm. Which village do you suggest we attack? dlga_lord_suggest_raid_village_2 lord_suggest_raid_village_3|{s1} of {s2} dlga_lord_suggest_raid_village_2 lord_pretalk|Never mind. dlga_lord_suggest_raid_village_3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_suggest_follow_me lord_pretalk|Aye, I'll follow you. dlga_lord_suggest_follow_other lord_suggest_follow_other_2|Who do you want me to follow? dlga_lord_suggest_follow_other_2 lord_suggest_follow_other_3|{s1} dlga_lord_suggest_follow_other_2 lord_pretalk|Never mind. dlga_lord_suggest_follow_other_3 lord_pretalk|As you wish, I shall be accompanying {s1}. dlga_lord_suggest_action lord_pretalk.1|Nothing, {s65}. It's not important. dlga_lord_request_mission_ask lord_propose_mercenary|Warning This line should never display. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of mercenaries for an upcoming campaign. What do you say to entering the service of {s9} as a mercenary captain? I've no doubt that you would be up to the task. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than three months. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for three months. At the end of those three, it can be extended month by month. An initial sum of {reg12} denars will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfill certain responsibilities. You'll participate in military campaigns, fulfill any duties given to you by your commanders, and most of all you shall attack the enemies of our kingdom wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become his vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become his vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} anytime soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand boy, sir. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see him. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hm, is this how you respond to a polite request for a small favor? A poor show, {playername}. I didn't know you would take offence. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days. dlga_lord_tell_mission lord_mission_told|There is a small thing... My {s17} {s13} is due for a visit to her relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort her to {s14} and make sure she arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s1}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle.I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s1} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s44}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. {s44} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgment ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 denars on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can get him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a letter of complaint to the trade guilds and bankers. Why, he'd ruin my good reputation! So I need a {man/woman} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, sir. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skullduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognise the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counterphrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, sir. Peace is prefarable to war. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation. The dogs in {s13} are very fond of their merchant caravans, and rely on them overmuch. If one of our war parties managed to enter their territory and pillage some of their caravans, they would have ample cause to declare war on our kingdom. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you raid the caravans yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our kingdom won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|Then I will go and raid those caravans! dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! Now, don't forget that you must capture and loot at least {reg13} caravans to make sure that those fools in {s13} get really infuriated. Once you do that, return to me and make sure you are not captured by their patrols. If they catch you, our plan will fail without a doubt and you will be facing a long time in prisons. Now, good luck and good hunting to you. dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.1|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {man/one} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} denars, to be precise. He was supposed to pay it back within a month but I haven't received a copper from him since. That was months ago. If you could collect the debt from him on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find him at {s4}. I've no doubt that he will be suitably embarassed by his conduct and give you all the money he owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave him without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, {s15}. As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates him in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, he will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. He may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 denars for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.2|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {man/warrior} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the physicians here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_enemy_lord_tell_mission close_window|ERROR MATCHED WITH QUEST {s7}. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Of course, {playername}. Farewell. dlga_lord_leave close_window.1|Good journeys to you, {playername}. dlga_lord_leave close_window.2|Yes, yes. Farewell. dlga_lord_leave close_window.3|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honor to serve you, {s65}. dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s17}. Please, take this as some small repayment for your noble deed. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_premeet|I say, you don't look familiar... dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|Can I help you with anything? dlga_start lady_talk|Yes? dlga_lady_pretalk lady_talk|Anything else? dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.1|My poor {s17}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not anymore. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favorably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending him a gift worth {reg10} denars. But if you can afford spending {reg11} denars on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} denars, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} denars will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} denars. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} denars. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, madame. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|Farewell, {playername}. dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} denars) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} denars should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} denars as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favor {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {lord/lady}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {lord/lady}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {lord/lady} of this place. Now, do you intend to keep me on as the seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {lord/lady}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counterattacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {lord/lady}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {lord/lady}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day, {sir/madam}. I do nott believe I've seen you here before. Let me extend my welcome to you as the seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a seneschal's duties are many, good {sire/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day, {sir/madam}. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_ask_about_someone_3|{s1} dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_about_someone_3 seneschal_ask_about_someone_4|{s2}{s1} dlga_seneschal_ask_about_someone_relation seneschal_ask_about_someone_4|{reg1?She He} hates {s51}. dlga_seneschal_ask_about_someone_4 seneschal_ask_about_someone_relation|Where does {s1} stand with others?. dlga_seneschal_ask_about_someone_4 seneschal_pretalk|My thanks, that was helpful. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.3|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} denars, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in {s17} territory. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are nowhere near your territory, {mate/wench}, and moreover we have a peace treaty with {s17}! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Never mind, 'twas but a joke. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} denars, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} denars if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} denars. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us? dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} denars if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get underway. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, my {lord/lady}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s51} {reg1?are is} imprisoned here. dlga_prison_guard_visit_prison close_window|Of course {sir/madam}. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse with 100 denars a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {sir/madam}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside. Go in. dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {Lord/Lady}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.4|Get lost before I lose my temper you vile beggar!
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Guardian Heart 暁の護衛~プリンシパルたちの休日~ オープニングテーマ 歌:Barbarian On The Groove feat.真理絵 作詞・作曲・編曲:wight 名前 コメント
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【登録タグ N chu-ji 曲 蜂の巣P 鏡音リン】 作詞:chu-ji 作曲:蜂の巣P 編曲:蜂の巣P 唄:鏡音リン 曲紹介 昔のエライ人は言いました。" Don't think ! Feel !! " と。つまり歌詞の深い意味なんか考えず、ただ音を感じろということです(・д・)そういうことです。 歌詞 (PIAPROより転載) escape route, shine of the rune 儚げに笑う Night on Lily いつの日かここに咲く 消えた君の声 just call my name 理想や希望は大人しく泣いた昨日に枯れた 孤独や迷いは傷跡も無くこの身を裂いた 重ねた温もり 夜毎消えては涙に変わり いつしか覚えた忘れて眠るためだけの歌 レクイエムに乗せて舞う 誰も知らない街の片隅 すり抜けた想い出も 密かに抱いて葬り去るように any tribute, any criticize, Nothing make sense for reason why I'm here 言葉さえ届かない この闇に咲いた白い花 just in ready to, I go where I do wanna be in the dark from here you call my name さよならを最期に一つ 歌を纏い堕ちた Night on Lily Nothing I forget, so would you smile? 儚げに笑う Night on Lily いつまでもここに咲く 解き放つ言葉 just call your name 君が僕に残した言葉の欠片 拾い集めてはまた歌に変え 白い花を添えて君に捧ぐ fill up the sky, Night on Lily No one tell me, and I won't know calling vain is only my way All I need is crying in the hidden forgotten place 小さく眠るように 静かに沈み逝く 歌に溶け 掻き消された Night on lily コメント 追加乙! -- 名無しさん (2014-02-28 21 12 10) 名前 コメント